cook hanging when packaging

when I try to cook the first level of my project, it just stop at some point. I tried to remove that teaching directory, but it will stop when it tries to cook another file. I dont think it is the problem of the format of those sound files.
Here’s the log.

Running AutomationTool…
Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=D:/Work/ProjectV/ProjectV.uproject BuildCookRun -project=D:/Work/ProjectV/ProjectV.uproject -noP4 -clientconfig=Development -serverconfig=Development -nocompileeditor -ue4exe=UE4Editor-Cmd.exe -utf8output -platform=PS4 -build -cook -map=LevelA_Hall+LevelA_Hall_Master -unversionedcookedcontent -compressed -iterativedeploy -stage -deploy -cmdline=“LevelA_Hall -Messaging” -device=PS4@192.168.2.130 -addcmdline="-SessionId=C0624AAF4666581E66F4E19F16CEA6E7 -SessionOwner=‘Administrator’ -SessionName=‘New Profile 0’ " -run -compile
Automation.Process: Setting up command environment.
ScriptCompiler.FindAndCompileScriptModules: Compiling scripts.
MSBuild: DotNETUtilities → D:\UE4 PS4 source code 4.15\Engine\Binaries\DotNET\DotNETUtilities.dll
MSBuild: UnrealBuildTool → D:\UE4 PS4 source code 4.15\Engine\Binaries\DotNET\UnrealBuildTool.exe
MSBuild: AutomationUtils.Automation → D:\UE4 PS4 source code 4.15\Engine\Binaries\DotNET\AutomationUtils.Automation.dll
MSBuild: AllDesktop.Automation → D:\UE4 PS4 source code 4.15\Engine\Binaries\DotNET\AutomationScripts\AllDesktop\AllDesktop.Automation.dll
MSBuild: Localization.Automation → D:\UE4 PS4 source code 4.15\Engine\Binaries\DotNET\AutomationScripts\Localization.Automation.dll
MSBuild: OneSkyLocalization.Automation → D:\UE4 PS4 source code 4.15\Engine\Binaries\DotNET\AutomationScripts\OneSkyLocalization.Automation.dll
MSBuild: AutomationScripts.Automation → D:\UE4 PS4 source code 4.15\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll
MSBuild: Android.Automation → D:\UE4 PS4 source code 4.15\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll
MSBuild: BuildGraph.Automation → D:\UE4 PS4 source code 4.15\Engine\Binaries\DotNET\AutomationScripts\BuildGraph.Automation.dll
MSBuild: HTML5.Automation → D:\UE4 PS4 source code 4.15\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll
MSBuild: MobileDeviceInterface → D:\UE4 PS4 source code 4.15\Engine\Binaries\DotNET\IOS\MobileDeviceInterface.dll
MSBuild: IOS.Automation → D:\UE4 PS4 source code 4.15\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll
MSBuild: Linux.Automation → D:\UE4 PS4 source code 4.15\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll
MSBuild: Mac.Automation → D:\UE4 PS4 source code 4.15\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll
MSBuild: PS4.Automation → D:\UE4 PS4 source code 4.15\Engine\Binaries\DotNET\AutomationScripts\PS4\PS4.Automation.dll
MSBuild: TVOS.Automation → D:\UE4 PS4 source code 4.15\Engine\Binaries\DotNET\AutomationScripts\TVOS\TVOS.Automation.dll
MSBuild: Win.Automation → D:\UE4 PS4 source code 4.15\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll
MSBuild: XLocLocalization.Automation → D:\UE4 PS4 source code 4.15\Engine\Binaries\DotNET\AutomationScripts\XLocLocalization.Automation.dll
CommandUtils.Run: Run: Took 1.9731129s to run MSBuild.exe, ExitCode=0
BuildCookRun.SetupParams: Setting up ProjectParams for D:\Work\ProjectV\ProjectV.uproject
Project.Build: ********** BUILD COMMAND STARTED **********
CommandUtils.Run: Run: C:\Program Files (x86)\MSBuild\14.0\bin\MSBuild.exe “D:/UE4 PS4 source code 4.15/Engine/Source/Programs/UnrealBuildTool/UnrealBuildTool.csproj” /verbosity:minimal /nologo /target:Rebuild /property:Configuration=Development /property:Platform=AnyCPU
MSBuild: DotNETUtilities → D:\UE4 PS4 source code 4.15\Engine\Binaries\DotNET\DotNETUtilities.dll
MSBuild: UnrealBuildTool → D:\UE4 PS4 source code 4.15\Engine\Binaries\DotNET\UnrealBuildTool.exe
CommandUtils.Run: Run: Took 0.8800503s to run MSBuild.exe, ExitCode=0
CommandUtils.Run: Run: D:\UE4 PS4 source code 4.15\Engine\Binaries\DotNET\UnrealBuildTool.exe ProjectV PS4 Development -Project=D:\Work\ProjectV\ProjectV.uproject D:\Work\ProjectV\ProjectV.uproject -remoteini=“D:\Work\ProjectV” -noxge -generatemanifest -NoHotReload
UnrealBuildTool: Compiling against SDK: 4.008.061
UnrealBuildTool: Enabling Morpheus.
CommandUtils.Run: Run: Took 2.2691298s to run UnrealBuildTool.exe, ExitCode=0
CommandUtils.Run: Run: D:\UE4 PS4 source code 4.15\Engine\Binaries\DotNET\UnrealBuildTool.exe ProjectV PS4 Development -Project=D:\Work\ProjectV\ProjectV.uproject D:\Work\ProjectV\ProjectV.uproject -remoteini=“D:\Work\ProjectV” -noxge -NoHotReload -ignorejunk
UnrealBuildTool: Creating makefile for ProjectV (UnrealBuildTool.exe is newer)
UnrealBuildTool: Compiling against SDK: 4.008.061
UnrealBuildTool: Enabling Morpheus.
UnrealBuildTool: Building UnrealHeaderTool…
UnrealBuildTool: Creating makefile for UnrealHeaderTool (UnrealBuildTool.exe is newer)
UnrealBuildTool: Target is up to date
UnrealBuildTool: Total build time: 1.82 seconds (NoActionsToExecute executor: 0.00 seconds)
UnrealBuildTool: Parsing headers for ProjectV
UnrealBuildTool: Running UnrealHeaderTool “D:\Work\ProjectV\ProjectV.uproject” “D:\Work\ProjectV\Intermediate\Build\PS4\ProjectV\Development\ProjectV.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors
UnrealBuildTool: Reflection code generated for ProjectV in 8.5956772 seconds
UnrealBuildTool: [Adaptive unity build] Excluded from Core unity file: Async.cpp, TaskGraph.cpp, AlgosTest.cpp, FindSortedStringCaseInsensitive.cpp, ContainersTest.cpp, LockFreeList.cpp, StackTracker.cpp, String.cpp, Ticker.cpp, Union.cpp, DelegateHandle.cpp, ModularFeatures.cpp, GenericApplication.cpp, GenericPlatformAtomics.cpp, GenericPlatformChunkInstall.cpp, GenericPlatformCrashContext.cpp, GenericPlatformFile.cpp, GenericPlatformMallocCrash.cpp, GenericPlatformMath.cpp, GenericPlatformMemory.cpp, GenericPlatformMisc.cpp, GenericPlatformNamedPipe.cpp, GenericPlatformOutputDevices.cpp, GenericPlatformProcess.cpp, GenericPlatformProperties.cpp, GenericPlatformSplash.cpp, GenericPlatformStackWalk.cpp, GenericPlatformString.cpp, GenericPlatformSurvey.cpp, GenericPlatformSymbolication.cpp, GenericPlatformTime.cpp, GenericWindow.cpp, StandardPlatformString.cpp, CachedOSPageAllocator.cpp, ConsoleManager.cpp, ExceptionHandling.cpp, FileManagerGeneric.cpp, IPlatformFileLogWrapper.cpp, IPlatformFileProfilerWrapper.cpp, MallocAnsi.cpp, MallocBinned.cpp, MallocBinned2.cpp, MallocJemalloc.cpp, MallocLeakDetection.cpp, MallocStomp.cpp, MallocTBB.cpp, MallocVerify.cpp, MemoryBase.cpp, PlatformFileManager.cpp, PThreadRunnableThread.cpp, ThreadHeartBeat.cpp, ThreadingBase.cpp, UnrealMemory.cpp, CamelCaseBreakIterator.cpp, Culture.cpp, FastDecimalFormat.cpp, GatherableTextData.cpp, ICUBreakIterator.cpp, ICUCamelCaseBreakIterator.cpp, ICUCharacterBoundaryIterator.cpp, ICUCulture.cpp, ICUInternationalization.cpp, ICULineBreakIterator.cpp, ICURegex.cpp, ICUText.cpp, ICUTextCharacterIterator.cpp, ICUUtilities.cpp, ICUWordBreakIterator.cpp, Internationalization.cpp, InternationalizationArchive.cpp, InternationalizationManifest.cpp, InternationalizationMetadata.cpp, LegacyCamelCaseBreakIterator.cpp, LegacyCharacterBoundaryIterator.cpp, LegacyCulture.cpp, LegacyInternationalization.cpp, LegacyLineBreakIterator.cpp, LegacyRegex.cpp, LegacyText.cpp, LegacyWordBreakIterator.cpp, Text.cpp, TextCache.cpp, TextFormatArgumentModifier.cpp, TextFormatter.cpp, TextHistory.cpp, TextLocalizationManager.cpp, TextNamespaceUtil.cpp, LogCategory.cpp, LogMacros.cpp, LogScopedCategoryAndVerbosityOverride.cpp, LogScopedVerbosityOverride.cpp, LogSuppressionInterface.cpp, MessageLog.cpp, TokenizedMessage.cpp, BasicMathExpressionEvaluator.cpp, Box.cpp, Box2D.cpp, BoxSphereBounds.cpp, Color.cpp, ColorList.cpp, FloatPacker.cpp, Matrix.cpp, SHMath.cpp, Sphere.cpp, Transform.cpp, TransformVectorized.cpp, UnitConversion.cpp, UnrealMath.cpp, AES.cpp, App.cpp, AssertionMacros.cpp, AutomationTest.cpp, Base64.cpp, BufferedOutputDevice.cpp, CommandLine.cpp, Compression.cpp, ConfigCacheIni.cpp, ConfigManifest.cpp, CoreDelegates.cpp, CoreGlobals.cpp, CoreMisc.cpp, Crc.cpp, CString.cpp, DataCodec.cpp, DateTime.cpp, DefaultValueHelper.cpp, EngineBuildSettings.cpp, EngineVersion.cpp, Exec.cpp, ExpressionParser.cpp, ExpressionParserExamples.cpp, FbxErrors.cpp, FeedbackContext.cpp, FeedbackContextMarkup.cpp, FileHelper.cpp, Guid.cpp, GuidGenerator.cpp, InteractiveProcess.cpp, LocalTimestampDirectoryVisitor.cpp, MapErrors.cpp, MemStack.cpp, MessageDialog.cpp, MonitoredProcess.cpp, NetworkVersion.cpp, ObjectThumbnail.cpp, OutputDevice.cpp, OutputDeviceAnsiError.cpp, OutputDeviceArchiveWrapper.cpp, OutputDeviceDebug.cpp, OutputDeviceFile.cpp, OutputDeviceHelper.cpp, OutputDeviceMemory.cpp, OutputDeviceNull.cpp, OutputDeviceRedirector.cpp, Parse.cpp, Paths.cpp, RemoteConfigIni.cpp, SecureHash.cpp, SlowTask.cpp, SlowTaskStack.cpp, StringFormatter.cpp, StringUtility.cpp, TextFilterExpressionEvaluator.cpp, TextFilterTests.cpp, TextFilterUtils.cpp, TimeGuard.cpp, Timespan.cpp, UProjectInfo.cpp, WildcardString.cpp, ModuleManager.cpp, ABTesting.cpp, CookStats.cpp, ExternalProfiler.cpp, Histogram.cpp, LoadTimeTracker.cpp, MallocProfiler.cpp, ProfilingHelpers.cpp, ScopedDebugInfo.cpp, Archive.cpp, ArchiveLoadCompressedProxy.cpp, ArchiveProxy.cpp, ArchiveSaveCompressedProxy.cpp, AsyncIOSystemBase.cpp, BitReader.cpp, BitWriter.cpp, CompressedChunkInfo.cpp, CsvParser.cpp, CsvParserTests.cpp, CustomVersion.cpp, LargeMemoryReader.cpp, LargeMemoryWriter.cpp, Stats2.cpp, StatsCommand.cpp, StatsData.cpp, StatsFile.cpp, StatsMallocProfilerProxy.cpp, StatsMisc.cpp, AsyncTest.cpp, TaskGraphTest.cpp, PlatformTest.cpp, ArchiveTest.cpp, DateTimeFormattingRulesTest.cpp, ManifestTest.cpp, MetadataTest.cpp, NumberFormatingRulesTest.cpp, TextTest.cpp, RangeBoundTest.cpp, RangeSetTest.cpp, RangeTest.cpp, UnitConversionTests.cpp, UnrealMathTest.cpp, CircularBufferTest.cpp, CircularQueueTest.cpp, DateTimeTest.cpp, FileTest.cpp, GuidTest.cpp, PathsTest.cpp, QueueTest.cpp, TimespanTest.cpp, TripleBufferTest.cpp, TypeContainerTest.cpp, DevObjectVersion.cpp, ObjectVersion.cpp, UnrealNames.cpp
UnrealBuildTool: [Adaptive unity build] Excluded from Slate unity file: AnalogCursor.cpp, Menu.cpp, MenuStack.cpp, NavigationConfig.cpp, SlateApplication.cpp, SlateSettings.cpp, Commands.cpp, GenericCommands.cpp, InputBindingManager.cpp, InputChord.cpp, UIAction.cpp, UICommandDragDropOp.cpp, UICommandInfo.cpp, UICommandList.cpp, FDockingDragOperation.cpp, LayoutService.cpp, SDockingArea.cpp, SDockingCross.cpp, SDockingNode.cpp, SDockingSplitter.cpp, SDockingTabStack.cpp, SDockingTabWell.cpp, SDockingTarget.cpp, SDockTabStack.cpp, TabCommands.cpp, TabManager.cpp, InertialScrollManager.cpp, Overscroll.cpp, ScrollyZoomy.cpp, DriverMetaData.cpp, MultiBox.cpp, MultiBoxBuilder.cpp, MultiBoxCustomization.cpp, MultiBoxExtender.cpp, SButtonRowBlock.cpp, SClippingHorizontalBox.cpp, SEditableTextBlock.cpp, SGroupMarkerBlock.cpp, SHeadingBlock.cpp, SMenuEntryBlock.cpp, SMenuSeparatorBlock.cpp, SToolBarButtonBlock.cpp, SToolBarComboButtonBlock.cpp, SToolBarSeparatorBlock.cpp, SWidgetBlock.cpp, NotificationManager.cpp, ButtonWidgetStyle.cpp, CheckBoxWidgetStyle.cpp, ComboBoxWidgetStyle.cpp, ComboButtonWidgetStyle.cpp, EditableTextBoxWidgetStyle.cpp, EditableTextWidgetStyle.cpp, ProgressWidgetStyle.cpp, ScrollBarWidgetStyle.cpp, ScrollBoxWidgetStyle.cpp, SpinBoxWidgetStyle.cpp, TextBlockWidgetStyle.cpp, PlainTextLayoutMarshaller.cpp, RichTextLayoutMarshaller.cpp, RichTextMarkupProcessing.cpp, RunUtils.cpp, ShapedTextCache.cpp, SlateHyperlinkRun.cpp, SlateImageRun.cpp, SlatePasswordRun.cpp, SlateTextHighlightRunRenderer.cpp, SlateTextLayout.cpp, SlateTextRun.cpp, SlateTextUnderlineLineHighlighter.cpp, SlateWidgetRun.cpp, SyntaxHighlighterTextLayoutMarshaller.cpp, SyntaxTokenizer.cpp, TextDecorators.cpp, TextEditHelper.cpp, TextLayout.cpp, TextRange.cpp, SlateModule.cpp, SColorBlock.cpp, SColorGradingWheel.cpp, SColorSpectrum.cpp, SColorWheel.cpp, SDockableTab.cpp, SDockTab.cpp, SImage.cpp, SSpinningImage.cpp, SThrobber.cpp, SButton.cpp, SCheckBox.cpp, SComboButton.cpp, SEditableLabel.cpp, SEditableText.cpp, SEditableTextBox.cpp, SExpandableButton.cpp, SInputKeySelector.cpp, SMenuAnchor.cpp, SMultiLineEditableTextBox.cpp, SRotatorInputBox.cpp, SSearchBox.cpp, SSlider.cpp, SSpinBox.cpp, SSubMenuHandler.cpp, SSuggestionTextBox.cpp, STextComboBox.cpp, STextComboPopup.cpp, STextEntryPopup.cpp, SVectorInputBox.cpp, SVirtualJoystick.cpp, SVirtualKeyboardEntry.cpp, SVolumeControl.cpp, SLayerManager.cpp, STooltipPresenter.cpp, SBackgroundBlur.cpp, SBorder.cpp, SBox.cpp, SConstraintCanvas.cpp, SDPIScaler.cpp, SExpandableArea.cpp, SFxWidget.cpp, SGridPanel.cpp, SHeader.cpp, SMenuOwner.cpp, SMissingWidget.cpp, SPopup.cpp, SResponsiveGridPanel.cpp, SSafeZone.cpp, SScaleBox.cpp, SScissorRectBox.cpp, SScrollBar.cpp, SScrollBarTrack.cpp, SScrollBorder.cpp, SScrollBox.cpp, SSeparator.cpp, SSpacer.cpp, SSplitter.cpp, SUniformGridPanel.cpp, SWidgetSwitcher.cpp, SWindowTitleBarArea.cpp, SWrapBox.cpp, SErrorHint.cpp, SErrorText.cpp, SNotificationList.cpp, SPopUpErrorText.cpp, SProgressBar.cpp, SCanvas.cpp, SInvalidationPanel.cpp, SToolTip.cpp, SViewport.cpp, SWeakWidget.cpp, ISlateEditableTextWidget.cpp, SInlineEditableTextBlock.cpp, SlateEditableTextLayout.cpp, SlateEditableTextTypes.cpp, SMultiLineEditableText.cpp, SRichTextBlock.cpp, STextBlock.cpp, TextBlockLayout.cpp, SExpanderArrow.cpp, SHeaderRow.cpp, SListPanel.cpp, STableViewBase.cpp
UnrealBuildTool: [Adaptive unity build] Excluded from Sockets unity file: SocketsBSDIPv6.cpp, SocketSubsystemBSDIPv6.cpp, SocketsBSD.cpp, SocketSubsystemBSD.cpp, IPAddress.cpp, MultichannelTcpGlobals.cpp, NetworkMessage.cpp, ServerTOC.cpp, Sockets.cpp, SocketSubsystem.cpp
UnrealBuildTool: [Adaptive unity build] Excluded from RHI unity file: BoundShaderStateCache.cpp, DynamicRHI.cpp, GPUDefragAllocator.cpp, GPUProfiler.cpp, RHI.cpp, RHICommandList.cpp, RHIUtilities.cpp
UnrealBuildTool: [Adaptive unity build] Excluded from HTTP unity file: CurlHttp.cpp, CurlHttpManager.cpp, CurlHttpThread.cpp, GenericPlatformHttp.cpp, HttpManager.cpp, HttpModule.cpp, HttpRetrySystem.cpp, HttpTests.cpp, HttpThread.cpp, NullHttp.cpp
UnrealBuildTool: Performing 2 actions (4 in parallel)
UnrealBuildTool: [1/2] orbis-clang.exe Module.ProjectV.3_of_4.cpp
UnrealBuildTool: [2/2] orbis-clang.exe ProjectV.self
UnrealBuildTool: Deploying ProjectV PS4 Development…
UnrealBuildTool: Total build time: 149.06 seconds (Local executor: 133.50 seconds)
CommandUtils.Run: Run: Took 149.2795383s to run UnrealBuildTool.exe, ExitCode=0
Project.Build: ********** BUILD COMMAND COMPLETED **********
Project.Cook: ********** COOK COMMAND STARTED **********
Project.Cook: HasMapsToCook LevelA_Hall+LevelA_Hall_Master
Project.Cook: Params.HasMapsToCook LevelA_Hall+LevelA_Hall_Master
CommandUtils.RunCommandlet: Running UE4Editor Cook for project D:\Work\ProjectV\ProjectV.uproject
CommandUtils.RunCommandlet: Commandlet log file is D:\UE4 PS4 source code 4.15\Engine\Programs\AutomationTool\Saved\Cook-2017.07.13-14.33.57.txt
CommandUtils.Run: Run: D:\UE4 PS4 source code 4.15\Engine\Binaries\Win64\UE4Editor-Cmd.exe D:\Work\ProjectV\ProjectV.uproject -run=Cook -Map=LevelA_Hall+LevelA_Hall_Master -TargetPlatform=PS4 -fileopenlog -unversioned -compressed -abslog=“D:\UE4 PS4 source code 4.15\Engine\Programs\AutomationTool\Saved\Cook-2017.07.13-14.33.57.txt” -stdout -CrashForUAT -unattended -UTF8Output
UE4Editor-Cmd:
UE4Editor-Cmd: LogInit:Display: Running engine for game: ProjectV
UE4Editor-Cmd: LogInit:Display: RandInit(895429423) SRandInit(895429423).
UE4Editor-Cmd: LogModuleManager:Warning: No filename provided for module OnlineSubsystemSteam
UE4Editor-Cmd: LogModuleManager:Warning: ModuleManager: Unable to load module ‘OnlineSubsystemSteam’ because the file ‘D:/UE4 PS4 source code 4.15/Engine/Binaries/Win64/’ was not found.
UE4Editor-Cmd: [2017.07.13-06.33.59:557][ 0]LogConsoleManager:Display: Setting the console variable ‘r.PostProcessAAQuality’ with ‘SetByScalability’ was ignored as it is lower priority than the previous ‘SetBySystemSettingsIni’. Value remains ‘3’
UE4Editor-Cmd: [2017.07.13-06.33.59:557][ 0]LogConsoleManager:Display: Setting the console variable ‘r.Shadow.MaxResolution’ with ‘SetByScalability’ was ignored as it is lower priority than the previous ‘SetBySystemSettingsIni’. Value remains ‘512’
UE4Editor-Cmd: [2017.07.13-06.33.59:557][ 0]LogConsoleManager:Display: Setting the console variable ‘r.MotionBlurQuality’ with ‘SetByScalability’ was ignored as it is lower priority than the previous ‘SetBySystemSettingsIni’. Value remains ‘0’
UE4Editor-Cmd: [2017.07.13-06.33.59:557][ 0]LogConsoleManager:Display: Setting the console variable ‘r.DepthOfFieldQuality’ with ‘SetByScalability’ was ignored as it is lower priority than the previous ‘SetBySystemSettingsIni’. Value remains ‘0’
UE4Editor-Cmd: [2017.07.13-06.33.59:557][ 0]LogConsoleManager:Display: Setting the console variable ‘r.LensFlareQuality’ with ‘SetByScalability’ was ignored as it is lower priority than the previous ‘SetBySystemSettingsIni’. Value remains ‘0’
UE4Editor-Cmd: [2017.07.13-06.33.59:557][ 0]LogConsoleManager:Display: Setting the console variable ‘r.SceneColorFringeQuality’ with ‘SetByScalability’ was ignored as it is lower priority than the previous ‘SetBySystemSettingsIni’. Value remains ‘0’
UE4Editor-Cmd: [2017.07.13-06.33.59:557][ 0]LogConsoleManager:Display: Setting the console variable ‘r.EyeAdaptationQuality’ with ‘SetByScalability’ was ignored as it is lower priority than the previous ‘SetBySystemSettingsIni’. Value remains ‘0’
UE4Editor-Cmd: [2017.07.13-06.33.59:557][ 0]LogConsoleManager:Display: Setting the console variable ‘r.TranslucencyLightingVolumeDim’ with ‘SetByScalability’ was ignored as it is lower priority than the previous ‘SetBySystemSettingsIni’. Value remains ‘4’
UE4Editor-Cmd: [2017.07.13-06.33.59:557][ 0]LogConsoleManager:Warning: Setting the console variable ‘r.RefractionQuality’ with ‘SetByScalability’ was ignored as it is lower priority than the previous ‘SetByProjectSetting’. Value remains ‘0’
UE4Editor-Cmd: [2017.07.13-06.33.59:557][ 0]LogConsoleManager:Display: Setting the console variable ‘r.SSR.Quality’ with ‘SetByScalability’ was ignored as it is lower priority than the previous ‘SetBySystemSettingsIni’. Value remains ‘0’
UE4Editor-Cmd: [2017.07.13-06.33.59:557][ 0]LogConsoleManager:Display: Setting the console variable ‘r.SceneColorFormat’ with ‘SetByScalability’ was ignored as it is lower priority than the previous ‘SetBySystemSettingsIni’. Value remains ‘2’
UE4Editor-Cmd: [2017.07.13-06.33.59:557][ 0]LogConsoleManager:Display: Setting the console variable ‘r.TranslucencyVolumeBlur’ with ‘SetByScalability’ was ignored as it is lower priority than the previous ‘SetBySystemSettingsIni’. Value remains ‘0’
UE4Editor-Cmd: [2017.07.13-06.34.00:191][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
UE4Editor-Cmd: [2017.07.13-06.34.00:710][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
UE4Editor-Cmd: [2017.07.13-06.34.00:759][ 0]LogDerivedDataCache:Display: Loaded Boot cache: …/…/…/…/Work/ProjectV/DerivedDataCache/Boot.ddc
UE4Editor-Cmd: [2017.07.13-06.34.01:260][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
UE4Editor-Cmd: [2017.07.13-06.34.01:299][ 0]LogTemp:Display: Loaded TP MacClientTargetPlatform
UE4Editor-Cmd: [2017.07.13-06.34.01:338][ 0]LogTemp:Display: Loaded TP MacNoEditorTargetPlatform
UE4Editor-Cmd: [2017.07.13-06.34.01:379][ 0]LogTemp:Display: Loaded TP MacServerTargetPlatform
UE4Editor-Cmd: [2017.07.13-06.34.01:422][ 0]LogTemp:Display: Loaded TP MacTargetPlatform
UE4Editor-Cmd: [2017.07.13-06.34.01:470][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
UE4Editor-Cmd: [2017.07.13-06.34.01:517][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
UE4Editor-Cmd: [2017.07.13-06.34.01:563][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
UE4Editor-Cmd: [2017.07.13-06.34.01:600][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform
UE4Editor-Cmd: [2017.07.13-06.34.01:643][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform
UE4Editor-Cmd: [2017.07.13-06.34.01:685][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
UE4Editor-Cmd: [2017.07.13-06.34.01:727][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
UE4Editor-Cmd: [2017.07.13-06.34.01:771][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
UE4Editor-Cmd: [2017.07.13-06.34.01:814][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
UE4Editor-Cmd: [2017.07.13-06.34.01:857][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
UE4Editor-Cmd: [2017.07.13-06.34.01:942][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
UE4Editor-Cmd: [2017.07.13-06.34.01:942][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
UE4Editor-Cmd: [2017.07.13-06.34.01:974][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform
UE4Editor-Cmd: [2017.07.13-06.34.02:045][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform
UE4Editor-Cmd: [2017.07.13-06.34.02:066][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform
UE4Editor-Cmd: [2017.07.13-06.34.02:123][ 0]LogTemp:Display: Loaded TP PS4TargetPlatform
UE4Editor-Cmd: [2017.07.13-06.34.02:123][ 0]LogTargetPlatformManager:Display: Building Assets For PS4
UE4Editor-Cmd: [2017.07.13-06.34.05:261][ 0]ProjectVEditor:Warning: ProjectVEditor: Log Started
UE4Editor-Cmd: [2017.07.13-06.34.05:836][ 0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb
UE4Editor-Cmd: [2017.07.13-06.34.05:836][ 0]LogCook:Display: Mobile HDR setting 1
UE4Editor-Cmd: [2017.07.13-06.34.06:426][ 0]LogCook:Display: Cooked content cleared for platform PS4
UE4Editor-Cmd: [2017.07.13-06.34.06:911][ 0]LogCook:Display: Unable to read previous cook inisettings for platform PS4 invalidating cook
UE4Editor-Cmd: [2017.07.13-06.34.06:954][ 0]LogCook:Display: Sandbox cleanup took 0.529 seconds for platforms PS4 iterative false
UE4Editor-Cmd: [2017.07.13-06.34.06:991][ 0]LogCook:Display: Inisetting is different for Windows SourceControlSettings SourceControl.SourceControlSettings UseGlobalSettings, missmatched num array elements 0 != 1
UE4Editor-Cmd: [2017.07.13-06.34.06:992][ 0]LogCook:Display: Cook invalidated for platform PS4 ini settings don’t match from last cook, clearing all cooked content
UE4Editor-Cmd: [2017.07.13-06.34.07:038][ 0]LogCook:Display: Verify cooked packages:
UE4Editor-Cmd: Packages considered for dependency checks: 0,
UE4Editor-Cmd: Packages failed dependency checks 0,
UE4Editor-Cmd: Found redirectors: 0,
UE4Editor-Cmd: Packages Kept: 0,
UE4Editor-Cmd: Packages Missing: 0,
UE4Editor-Cmd: Packages Deleted: 0
UE4Editor-Cmd: [2017.07.13-06.34.07:046][ 0]LogCook:Display: Sandbox cleanup took 0.092 seconds for platforms PS4 iterative true
UE4Editor-Cmd: [2017.07.13-06.34.10:459][ 0]LogLinker:Warning: Can’t find file ‘/Game/Maps/LoadingLevel’
UE4Editor-Cmd: [2017.07.13-06.34.10:459][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Maps/LoadingLevel’: Can’t find file ‘/Game/Maps/LoadingLevel’
UE4Editor-Cmd: [2017.07.13-06.34.10:460][ 0]LogLinker:Warning: Can’t find file ‘/Game/Maps/LoadingLevel’
UE4Editor-Cmd: [2017.07.13-06.34.10:460][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Maps/LoadingLevel’: Can’t find file ‘/Game/Maps/LoadingLevel’
UE4Editor-Cmd: [2017.07.13-06.34.10:460][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/Maps/LoadingLevel.LoadingLevel’
UE4Editor-Cmd: [2017.07.13-06.34.10:460][ 0]LogLinker:Warning: Can’t find file ‘/Game/Maps/EmptyLevel’
UE4Editor-Cmd: [2017.07.13-06.34.10:460][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Maps/EmptyLevel’: Can’t find file ‘/Game/Maps/EmptyLevel’
UE4Editor-Cmd: [2017.07.13-06.34.10:461][ 0]LogLinker:Warning: Can’t find file ‘/Game/Maps/EmptyLevel’
UE4Editor-Cmd: [2017.07.13-06.34.10:461][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Maps/EmptyLevel’: Can’t find file ‘/Game/Maps/EmptyLevel’
UE4Editor-Cmd: [2017.07.13-06.34.10:461][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/Maps/EmptyLevel.EmptyLevel’
UE4Editor-Cmd: [2017.07.13-06.34.12:343][ 0]LogCook:Display: Cooking /Game/Weapons/Materials/onepointfive_texture → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/Materials/onepointfive_texture.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:346][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/Materials/onepointfive_texture.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:374][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Roboto → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineFonts/Roboto.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:375][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineFonts/Roboto.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:375][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Faces/RobotoBold → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineFonts/Faces/RobotoBold.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:376][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineFonts/Faces/RobotoBold.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:377][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Faces/RobotoBoldItalic → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineFonts/Faces/RobotoBoldItalic.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:378][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineFonts/Faces/RobotoBoldItalic.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:379][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Faces/RobotoItalic → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineFonts/Faces/RobotoItalic.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:381][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineFonts/Faces/RobotoItalic.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:382][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Faces/RobotoLight → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineFonts/Faces/RobotoLight.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:384][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineFonts/Faces/RobotoLight.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:386][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Faces/RobotoRegular → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineFonts/Faces/RobotoRegular.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:388][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineFonts/Faces/RobotoRegular.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:388][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:389][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:390][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:392][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:392][ 0]LogCook:Display: Cooking /Engine/EngineResources/WhiteSquareTexture → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineResources/WhiteSquareTexture.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:393][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineResources/WhiteSquareTexture.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:415][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:416][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:417][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:417][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:418][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:437][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:438][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:439][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:446][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:447][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:447][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:448][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:453][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:457][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:461][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDiffuse → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:463][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:463][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:465][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:465][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:468][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:468][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:469][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:470][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTexture → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineResources/DefaultTexture.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:471][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineResources/DefaultTexture.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:471][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:472][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:472][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:474][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:474][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:475][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:476][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:477][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:478][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:479][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:480][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Actor → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorResources/S_Actor.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:481][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorResources/S_Actor.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:484][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:486][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:486][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:487][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:487][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/CineMat → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorMaterials/Camera/CineMat.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:490][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorMaterials/Camera/CineMat.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:490][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:493][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:493][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:496][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:496][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Body → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:498][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:500][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Track → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:502][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:503][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Mount → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:504][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:507][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:509][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:509][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/VR_LaserPower_01 → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:510][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:511][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:512][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:513][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/UniformScaleHandle → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:514][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:515][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslateHandleLong → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/VREditor/TransformGizmo/TranslateHandleLong.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:517][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/VREditor/TransformGizmo/TranslateHandleLong.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:518][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:519][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:520][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleFull → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:523][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:523][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/StretchingHandle → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:525][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:526][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxCorner → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:527][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:531][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxEdge → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:533][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:533][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SM_ContentWindow_01 → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:535][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:536][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/M_ContentWindow → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/VREditor/UI/M_ContentWindow.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:539][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/VREditor/UI/M_ContentWindow.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:539][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Vive/UE4_Logo → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:540][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:541][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SelectionBarMesh → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/VREditor/UI/SelectionBarMesh.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:542][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/VREditor/UI/SelectionBarMesh.uasset
UE4Editor-Cmd: [2017.07.13-06.34.12:547][ 0]LogCook:Display: Cooking /Game/Maps/LevelA_Hall → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Maps/LevelA_Hall.umap
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UE4Editor-Cmd: [2017.07.13-06.34.12:755][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/CloseButtonMesh → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/VREditor/UI/CloseButtonMesh.uasset
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UE4Editor-Cmd: [2017.07.13-06.34.12:941][ 0]LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
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UE4Editor-Cmd: [2017.07.13-06.34.12:998][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultBokeh → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineMaterials/DefaultBokeh.uasset
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UE4Editor-Cmd: [2017.07.13-06.34.13:015][ 0]LogCook:Display: Cooking /Game/Blueprints/DemoGameInstance → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Blueprints/DemoGameInstance.uasset
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UE4Editor-Cmd: [2017.07.13-06.34.13:061][ 0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
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UE4Editor-Cmd: [2017.07.13-06.34.13:089][ 0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/ActorMacros → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorBlueprintResources/ActorMacros.uasset
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UE4Editor-Cmd: [2017.07.13-06.34.13:092][ 0]LogCook:Display: Cooking /Game/Blueprints/Level/BP_VRZone → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Blueprints/Level/BP_VRZone.uasset
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UE4Editor-Cmd: [2017.07.13-06.34.13:098][ 0]LogCook:Display: Cooking /Game/Blueprints/Controllers/NetPlayerController → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Blueprints/Controllers/NetPlayerController.uasset
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UE4Editor-Cmd: [2017.07.13-06.34.13:106][ 0]LogCook:Display: Cooking /Game/Blueprints/GameStateEnum → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Blueprints/GameStateEnum.uasset
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UE4Editor-Cmd: [2017.07.13-06.34.13:108][ 0]LogCook:Display: Cooking /Game/Blueprints/GameModes/PVEGameMode → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Blueprints/GameModes/PVEGameMode.uasset
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UE4Editor-Cmd: [2017.07.13-06.34.13:115][ 0]LogCook:Display: Cooking /Game/UI/Widget/ErrorDialog → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/UI/Widget/ErrorDialog.uasset
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UE4Editor-Cmd: [2017.07.13-06.34.14:979][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_BakedNormal → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_BakedNormal.uasset
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UE4Editor-Cmd: [2017.07.13-06.34.15:087][ 0]LogCook:Display: Cooking /Game/Blueprints/Grabbables/MeshMountHostBase → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Blueprints/Grabbables/MeshMountHostBase.uasset
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UE4Editor-Cmd: [2017.07.13-06.34.15:149][ 0]LogCook:Display: Cooking /Game/Characters/Gun001_ShouQiang_new/Meshes/SM_ShouQiang_New_Grabbable → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Characters/Gun001_ShouQiang_new/Meshes/SM_ShouQiang_New_Grabbable.uasset
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UE4Editor-Cmd: [2017.07.13-06.34.15:155][ 0]LogCook:Display: Marking D:/Work/ProjectV/Content/Developers/SunZhuo/qiang/xinshouqiang/T_xinshouqiang_D.uasset as reloading for cooker because it was requested as never cook package.
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UE4Editor-Cmd: [2017.07.13-06.34.15:165][ 0]LogCook:Display: Cooking /Game/Characters/Gun001_ShouQiang_new/Materials/M_Gun001_ShouQiang_new → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Characters/Gun001_ShouQiang_new/Materials/M_Gun001_ShouQiang_new.uasset
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UE4Editor-Cmd: [2017.07.13-06.34.15:192][ 0]LogCook:Display: Cooking /Game/GameConfig/HandAnimIdentityStruct → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/GameConfig/HandAnimIdentityStruct.uasset
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UE4Editor-Cmd: [2017.07.13-06.34.15:398][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/Sounds/NPCVoice/Levela03/L3_Land1_Cue.L3_Land1_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.15:398][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Levela03/L3_Back1_Cue’
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UE4Editor-Cmd: [2017.07.13-06.34.15:399][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Levela03/L3_Back1_Cue’
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UE4Editor-Cmd: [2017.07.13-06.34.15:399][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/Sounds/NPCVoice/Levela03/L3_Back1_Cue.L3_Back1_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.15:399][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Levela03/L3_Land2_Cue’
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UE4Editor-Cmd: [2017.07.13-06.34.15:400][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Levela03/L3_Land2_Cue’
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UE4Editor-Cmd: [2017.07.13-06.34.15:400][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/Sounds/NPCVoice/Levela03/L3_Land2_Cue.L3_Land2_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.15:401][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Levela03/L3_Back2_Cue’
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UE4Editor-Cmd: [2017.07.13-06.34.15:401][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Levela03/L3_Back2_Cue’
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UE4Editor-Cmd: [2017.07.13-06.34.15:401][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/Sounds/NPCVoice/Levela03/L3_Back2_Cue.L3_Back2_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:386][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice1_Cue’
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UE4Editor-Cmd: [2017.07.13-06.34.18:387][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice1_Cue’
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UE4Editor-Cmd: [2017.07.13-06.34.18:387][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/Sounds/NPCVoice/Level05/L5_Voice1_Cue.L5_Voice1_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:388][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice2_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:388][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Sounds/NPCVoice/Level05/L5_Voice2_Cue’: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice2_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:388][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice2_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:388][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Sounds/NPCVoice/Level05/L5_Voice2_Cue’: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice2_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:388][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/Sounds/NPCVoice/Level05/L5_Voice2_Cue.L5_Voice2_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:389][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice3_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:389][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Sounds/NPCVoice/Level05/L5_Voice3_Cue’: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice3_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:389][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice3_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:389][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Sounds/NPCVoice/Level05/L5_Voice3_Cue’: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice3_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:390][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/Sounds/NPCVoice/Level05/L5_Voice3_Cue.L5_Voice3_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:390][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice4_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:390][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Sounds/NPCVoice/Level05/L5_Voice4_Cue’: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice4_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:390][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice4_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:390][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Sounds/NPCVoice/Level05/L5_Voice4_Cue’: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice4_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:391][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/Sounds/NPCVoice/Level05/L5_Voice4_Cue.L5_Voice4_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:391][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice5_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:391][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Sounds/NPCVoice/Level05/L5_Voice5_Cue’: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice5_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:391][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice5_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:391][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Sounds/NPCVoice/Level05/L5_Voice5_Cue’: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice5_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:392][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/Sounds/NPCVoice/Level05/L5_Voice5_Cue.L5_Voice5_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:392][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice6_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:393][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Sounds/NPCVoice/Level05/L5_Voice6_Cue’: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice6_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:393][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice6_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:393][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Sounds/NPCVoice/Level05/L5_Voice6_Cue’: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice6_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:393][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/Sounds/NPCVoice/Level05/L5_Voice6_Cue.L5_Voice6_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:394][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice7_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:394][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Sounds/NPCVoice/Level05/L5_Voice7_Cue’: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice7_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:394][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice7_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:394][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Sounds/NPCVoice/Level05/L5_Voice7_Cue’: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice7_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:394][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/Sounds/NPCVoice/Level05/L5_Voice7_Cue.L5_Voice7_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:395][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice8_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:395][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Sounds/NPCVoice/Level05/L5_Voice8_Cue’: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice8_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:395][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice8_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:395][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Sounds/NPCVoice/Level05/L5_Voice8_Cue’: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice8_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:396][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/Sounds/NPCVoice/Level05/L5_Voice8_Cue.L5_Voice8_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:396][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice9_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:396][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Sounds/NPCVoice/Level05/L5_Voice9_Cue’: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice9_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:396][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice9_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:396][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Sounds/NPCVoice/Level05/L5_Voice9_Cue’: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice9_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:397][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/Sounds/NPCVoice/Level05/L5_Voice9_Cue.L5_Voice9_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:397][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice10_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:397][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Sounds/NPCVoice/Level05/L5_Voice10_Cue’: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice10_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:397][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice10_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:397][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Sounds/NPCVoice/Level05/L5_Voice10_Cue’: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice10_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:398][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/Sounds/NPCVoice/Level05/L5_Voice10_Cue.L5_Voice10_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:398][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice11_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:398][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Sounds/NPCVoice/Level05/L5_Voice11_Cue’: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice11_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:399][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice11_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:399][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Sounds/NPCVoice/Level05/L5_Voice11_Cue’: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice11_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:399][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/Sounds/NPCVoice/Level05/L5_Voice11_Cue.L5_Voice11_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:399][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice12_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:399][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Sounds/NPCVoice/Level05/L5_Voice12_Cue’: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice12_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:400][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice12_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:400][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Sounds/NPCVoice/Level05/L5_Voice12_Cue’: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice12_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:400][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/Sounds/NPCVoice/Level05/L5_Voice12_Cue.L5_Voice12_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:400][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice13_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:400][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Sounds/NPCVoice/Level05/L5_Voice13_Cue’: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice13_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:401][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice13_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:401][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Sounds/NPCVoice/Level05/L5_Voice13_Cue’: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice13_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:401][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/Sounds/NPCVoice/Level05/L5_Voice13_Cue.L5_Voice13_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:401][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice14_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:401][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Sounds/NPCVoice/Level05/L5_Voice14_Cue’: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice14_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:402][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice14_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:402][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Sounds/NPCVoice/Level05/L5_Voice14_Cue’: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice14_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:402][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/Sounds/NPCVoice/Level05/L5_Voice14_Cue.L5_Voice14_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:402][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice15_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:403][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Sounds/NPCVoice/Level05/L5_Voice15_Cue’: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice15_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:403][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice15_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:403][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Sounds/NPCVoice/Level05/L5_Voice15_Cue’: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice15_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:403][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/Sounds/NPCVoice/Level05/L5_Voice15_Cue.L5_Voice15_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:404][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice16_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:404][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Sounds/NPCVoice/Level05/L5_Voice16_Cue’: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice16_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:404][ 0]LogLinker:Warning: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice16_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:404][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Sounds/NPCVoice/Level05/L5_Voice16_Cue’: Can’t find file ‘/Game/Sounds/NPCVoice/Level05/L5_Voice16_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:404][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/Sounds/NPCVoice/Level05/L5_Voice16_Cue.L5_Voice16_Cue’
UE4Editor-Cmd: [2017.07.13-06.34.18:404][ 0]LogCook:Display: Cooking /Game/GameConfig/SoundLipSyncConfig → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/GameConfig/SoundLipSyncConfig.uasset
UE4Editor-Cmd: [2017.07.13-06.34.18:408][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/GameConfig/SoundLipSyncConfig.uasset
UE4Editor-Cmd: [2017.07.13-06.34.18:410][ 0]LogCook:Display: Cooking /Game/Blueprints/Weapon/LeftHand → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Blueprints/Weapon/LeftHand.uasset
UE4Editor-Cmd: [2017.07.13-06.34.18:425][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Blueprints/Weapon/LeftHand.uasset
UE4Editor-Cmd: [2017.07.13-06.34.18:426][ 0]LogCook:Display: Cooking /Game/UI/Menus/Trace3DMenu_GameTime → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/UI/Menus/Trace3DMenu_GameTime.uasset
UE4Editor-Cmd: [2017.07.13-06.34.18:439][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/UI/Menus/Trace3DMenu_GameTime.uasset
UE4Editor-Cmd: [2017.07.13-06.34.18:440][ 0]LogCook:Display: Cooking /Game/Effects/Common/Hologram/Materials/M_HoloEffect3 → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Effects/Common/Hologram/Materials/M_HoloEffect3.uasset
UE4Editor-Cmd: [2017.07.13-06.34.18:445][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Effects/Common/Hologram/Materials/M_HoloEffect3.uasset
UE4Editor-Cmd: [2017.07.13-06.34.18:445][ 0]LogCook:Display: Cooking /Game/Effects/Textures/T_YunShi_01_S → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Effects/Textures/T_YunShi_01_S.uasset
UE4Editor-Cmd: [2017.07.13-06.34.18:446][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Effects/Textures/T_YunShi_01_S.uasset
UE4Editor-Cmd: [2017.07.13-06.34.18:447][ 0]LogCook:Display: Cooking /Game/Effects/Textures/umg/Main03_Test → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Effects/Textures/umg/Main03_Test.uasset
UE4Editor-Cmd: [2017.07.13-06.34.18:448][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Effects/Textures/umg/Main03_Test.uasset
UE4Editor-Cmd: [2017.07.13-06.34.18:448][ 0]LogCook:Display: Cooking /Game/Effects/Textures/umg/timebg → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Effects/Textures/umg/timebg.uasset
UE4Editor-Cmd: [2017.07.13-06.34.18:451][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Effects/Textures/umg/timebg.uasset
UE4Editor-Cmd: [2017.07.13-06.34.18:452][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cube → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/BasicShapes/Cube.uasset
UE4Editor-Cmd: [2017.07.13-06.34.18:454][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/BasicShapes/Cube.uasset
UE4Editor-Cmd: [2017.07.13-06.34.18:458][ 0]LogCook:Display: Cooking /Game/UI/Menus/GameTimeUI → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/UI/Menus/GameTimeUI.uasset
UE4Editor-Cmd: [2017.07.13-06.34.18:466][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/UI/Menus/GameTimeUI.uasset
UE4Editor-Cmd: [2017.07.13-06.34.18:466][ 0]LogCook:Display: Cooking /Game/UI/timeFont → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/UI/timeFont.uasset
UE4Editor-Cmd: [2017.07.13-06.34.18:468][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/UI/timeFont.uasset
UE4Editor-Cmd: [2017.07.13-06.34.18:470][ 0]LogCook:Display: Cooking /Game/Effects/Materials/UMG/M_Font_UI2 → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Effects/Materials/UMG/M_Font_UI2.uasset
UE4Editor-Cmd: [2017.07.13-06.34.18:472][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Effects/Materials/UMG/M_Font_UI2.uasset
UE4Editor-Cmd: [2017.07.13-06.34.18:472][ 0]LogCook:Display: Cooking /Game/Effects/Textures/umg/222 → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Effects/Textures/umg/222.uasset
UE4Editor-Cmd: [2017.07.13-06.34.18:473][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Effects/Textures/umg/222.uasset
UE4Editor-Cmd: [2017.07.13-06.34.18:475][ 0]LogCook:Display: Cooking /Game/Effects/Materials/UMG/M_TimeAdd → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Effects/Materials/UMG/M_TimeAdd.uasset
UE4Editor-Cmd: [2017.07.13-06.34.18:476][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Effects/Materials/UMG/M_TimeAdd.uasset
UE4Editor-Cmd: [2017.07.13-06.34.18:477][ 0]LogCook:Display: Cooking /Game/Effects/Textures/umg/timeadd → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Effects/Textures/umg/timeadd.uasset
UE4Editor-Cmd: [2017.07.13-06.34.18:478][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Effects/Textures/umg/timeadd.uasset
UE4Editor-Cmd: [2017.07.13-06.34.18:482][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset
UE4Editor-Cmd: [2017.07.13-06.34.18:484][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset
UE4Editor-Cmd: [2017.07.13-06.34.18:484][ 0]LogCook:Display: Cooking /Game/Characters/Gun005_RightHand_new/Textures/M_Gun005_RightHand_N → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Characters/Gun005_RightHand_new/Textures/M_Gun005_RightHand_N.uasset
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UE4Editor-Cmd: [2017.07.13-06.34.19:967][ 0]LogCook:Display: Cooking /Game/Effects/Scene/P_GuangZhu_02 → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Effects/Scene/P_GuangZhu_02.uasset
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UE4Editor-Cmd: [2017.07.13-06.34.19:985][ 0]LogCook:Display: Cooking /Game/Effects/Materials/M_WenLi_01 → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Effects/Materials/M_WenLi_01.uasset
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UE4Editor-Cmd: [2017.07.13-06.34.20:026][ 0]LogCookCommandlet:Display: GarbageCollection… (Exceeded packages per GC)
UE4Editor-Cmd: [2017.07.13-06.34.20:027][ 0]LogCookCommandlet:Display: Item Malloc calls = 0
UE4Editor-Cmd: [2017.07.13-06.34.20:027][ 0]LogCookCommandlet:Display: Item Realloc calls = 0
UE4Editor-Cmd: [2017.07.13-06.34.20:027][ 0]LogCookCommandlet:Display: Item Free calls = 0
UE4Editor-Cmd: [2017.07.13-06.34.20:027][ 0]LogCookCommandlet:Display: Item Total Allocator calls = 0
UE4Editor-Cmd: [2017.07.13-06.34.20:172][ 0]LogTemp:Display: Removed shader map 0x0000000048E92400 from material 0x0000000048DFA500
UE4Editor-Cmd: [2017.07.13-06.34.23:332][ 0]LogCookCommandlet:Display: Full GC before 130941 available 130941 after 38547 available 130941
UE4Editor-Cmd: [2017.07.13-06.34.23:332][ 0]LogCookCommandlet:Display: Item Malloc calls = 0
UE4Editor-Cmd: [2017.07.13-06.34.23:332][ 0]LogCookCommandlet:Display: Item Realloc calls = 0
UE4Editor-Cmd: [2017.07.13-06.34.23:332][ 0]LogCookCommandlet:Display: Item Free calls = 0
UE4Editor-Cmd: [2017.07.13-06.34.23:333][ 0]LogCookCommandlet:Display: Item Total Allocator calls = 0
UE4Editor-Cmd: [2017.07.13-06.34.23:533][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset
UE4Editor-Cmd: [2017.07.13-06.34.23:534][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset
UE4Editor-Cmd: [2017.07.13-06.34.23:910][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset
UE4Editor-Cmd: [2017.07.13-06.34.23:912][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset
UE4Editor-Cmd: [2017.07.13-06.34.24:288][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_GreyBall → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset
UE4Editor-Cmd: [2017.07.13-06.34.24:289][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset
UE4Editor-Cmd: [2017.07.13-06.34.24:541][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ColorGrid → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset
UE4Editor-Cmd: [2017.07.13-06.34.24:544][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset
UE4Editor-Cmd: [2017.07.13-06.34.24:658][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoatBlack → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset
UE4Editor-Cmd: [2017.07.13-06.34.24:661][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset
UE4Editor-Cmd: [2017.07.13-06.34.24:661][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoat → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset
UE4Editor-Cmd: [2017.07.13-06.34.24:667][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset
UE4Editor-Cmd: [2017.07.13-06.34.24:668][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ChromeBall → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset
UE4Editor-Cmd: [2017.07.13-06.34.24:669][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset
UE4Editor-Cmd: [2017.07.13-06.34.24:669][ 0]LogCook:Display: Forcing save package …/…/…/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset because was already requeued once
UE4Editor-Cmd: [2017.07.13-06.34.24:670][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/T_ColorGrid → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset
UE4Editor-Cmd: [2017.07.13-06.34.24:670][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset
UE4Editor-Cmd: [2017.07.13-06.34.25:002][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset
UE4Editor-Cmd: [2017.07.13-06.34.25:003][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset
UE4Editor-Cmd: [2017.07.13-06.34.25:003][ 0]LogCook:Display: Forcing save package …/…/…/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset because was already requeued once
UE4Editor-Cmd: [2017.07.13-06.34.25:003][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
UE4Editor-Cmd: [2017.07.13-06.34.25:018][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
UE4Editor-Cmd: [2017.07.13-06.34.25:018][ 0]LogCook:Display: Forcing save package …/…/…/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset because was already requeued once
UE4Editor-Cmd: [2017.07.13-06.34.25:019][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset
UE4Editor-Cmd: [2017.07.13-06.34.25:266][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset
UE4Editor-Cmd: [2017.07.13-06.34.25:655][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/StaticMeshEditorTutorial → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/SubEditors/StaticMeshEditorTutorial.uasset
UE4Editor-Cmd: [2017.07.13-06.34.25:657][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for StaticMeshEditorTutorial. Package will not be saved.
UE4Editor-Cmd: [2017.07.13-06.34.25:658][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset
UE4Editor-Cmd: [2017.07.13-06.34.25:658][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset
UE4Editor-Cmd: [2017.07.13-06.34.25:659][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset
UE4Editor-Cmd: [2017.07.13-06.34.25:660][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset
UE4Editor-Cmd: [2017.07.13-06.34.25:660][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset
UE4Editor-Cmd: [2017.07.13-06.34.25:873][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset
UE4Editor-Cmd: [2017.07.13-06.34.25:876][ 0]LogCook:Display: Forcing save package …/…/…/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset because was already requeued once
UE4Editor-Cmd: [2017.07.13-06.34.25:877][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/TutorialAssets/Foliage → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset
UE4Editor-Cmd: [2017.07.13-06.34.25:878][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset
UE4Editor-Cmd: [2017.07.13-06.34.25:878][ 0]LogCook:Display: Forcing save package …/…/…/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset because was already requeued once
UE4Editor-Cmd: [2017.07.13-06.34.25:878][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/TutorialAssets/Landscape → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset
UE4Editor-Cmd: [2017.07.13-06.34.25:880][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset
UE4Editor-Cmd: [2017.07.13-06.34.25:880][ 0]LogCook:Display: Forcing save package …/…/…/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset because was already requeued once
UE4Editor-Cmd: [2017.07.13-06.34.25:880][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset
UE4Editor-Cmd: [2017.07.13-06.34.25:934][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset
UE4Editor-Cmd: [2017.07.13-06.34.25:936][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintEditorTutorial → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.uasset
UE4Editor-Cmd: [2017.07.13-06.34.25:937][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintEditorTutorial. Package will not be saved.
UE4Editor-Cmd: [2017.07.13-06.34.25:944][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview.uasset
UE4Editor-Cmd: [2017.07.13-06.34.25:944][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintMacroLibrariesEditorOverview. Package will not be saved.
UE4Editor-Cmd: [2017.07.13-06.34.25:945][ 0]LogCook:Display: Forcing save package …/…/…/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x.uasset because was already requeued once
UE4Editor-Cmd: [2017.07.13-06.34.25:945][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x.uasset
UE4Editor-Cmd: [2017.07.13-06.34.26:067][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x.uasset
UE4Editor-Cmd: [2017.07.13-06.34.26:067][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib.uasset
UE4Editor-Cmd: [2017.07.13-06.34.26:070][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Tutorial_BP_MacroLib. Package will not be saved.
UE4Editor-Cmd: [2017.07.13-06.34.26:073][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.uasset
UE4Editor-Cmd: [2017.07.13-06.34.26:074][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelBlueprintEditorOverview. Package will not be saved.
UE4Editor-Cmd: [2017.07.13-06.34.26:090][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/DestructibleMeshEditorTutorial → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/SubEditors/DestructibleMeshEditorTutorial.uasset
UE4Editor-Cmd: [2017.07.13-06.34.26:092][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DestructibleMeshEditorTutorial. Package will not be saved.
UE4Editor-Cmd: [2017.07.13-06.34.26:093][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Tutorial_DM → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset
UE4Editor-Cmd: [2017.07.13-06.34.26:104][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset
UE4Editor-Cmd: [2017.07.13-06.34.26:105][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/EditorCube → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorMeshes/EditorCube.uasset
UE4Editor-Cmd: [2017.07.13-06.34.26:106][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/EditorMeshes/EditorCube.uasset
UE4Editor-Cmd: [2017.07.13-06.34.26:115][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/SubEditors/ParticleSystemEditorTutorial.uasset
UE4Editor-Cmd: [2017.07.13-06.34.26:116][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ParticleSystemEditorTutorial. Package will not be saved.
UE4Editor-Cmd: [2017.07.13-06.34.26:343][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/SpriteEditorTutorial → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/Paper2D/SpriteEditorTutorial.uasset
UE4Editor-Cmd: [2017.07.13-06.34.26:344][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for SpriteEditorTutorial. Package will not be saved.
UE4Editor-Cmd: [2017.07.13-06.34.26:760][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset
UE4Editor-Cmd: [2017.07.13-06.34.26:763][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset
UE4Editor-Cmd: [2017.07.13-06.34.26:763][ 0]LogCook:Display: Forcing save package …/…/…/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset because was already requeued once
UE4Editor-Cmd: [2017.07.13-06.34.26:764][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_soft_smoke → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset
UE4Editor-Cmd: [2017.07.13-06.34.26:810][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset
UE4Editor-Cmd: [2017.07.13-06.34.26:810][ 0]LogCook:Display: Forcing save package …/…/…/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset because was already requeued once
UE4Editor-Cmd: [2017.07.13-06.34.26:811][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8 → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset
UE4Editor-Cmd: [2017.07.13-06.34.27:183][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset
UE4Editor-Cmd: [2017.07.13-06.34.27:183][ 0]LogCook:Display: Forcing save package …/…/…/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset because was already requeued once
UE4Editor-Cmd: [2017.07.13-06.34.27:184][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset
UE4Editor-Cmd: [2017.07.13-06.34.27:187][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset
UE4Editor-Cmd: [2017.07.13-06.34.27:263][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Manage_Mode → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/Landscape/Landscape_Manage_Mode.uasset
UE4Editor-Cmd: [2017.07.13-06.34.27:263][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Manage_Mode. Package will not be saved.
UE4Editor-Cmd: [2017.07.13-06.34.27:264][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Painting_Mode → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/Landscape/Landscape_Painting_Mode.uasset
UE4Editor-Cmd: [2017.07.13-06.34.27:269][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Painting_Mode. Package will not be saved.
UE4Editor-Cmd: [2017.07.13-06.34.27:269][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Sculpt_Mode → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/Landscape/Landscape_Sculpt_Mode.uasset
UE4Editor-Cmd: [2017.07.13-06.34.27:274][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Sculpt_Mode. Package will not be saved.
UE4Editor-Cmd: [2017.07.13-06.34.27:274][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/LandscapeWalkThrough → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Tutorial/Landscape/LandscapeWalkThrough.uasset
UE4Editor-Cmd: [2017.07.13-06.34.27:275][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LandscapeWalkThrough. Package will not be saved.
UE4Editor-Cmd: [2017.07.13-06.34.27:563][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset
UE4Editor-Cmd: [2017.07.13-06.34.27:563][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset
UE4Editor-Cmd: [2017.07.13-06.34.27:564][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset
UE4Editor-Cmd: [2017.07.13-06.34.27:565][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset
UE4Editor-Cmd: [2017.07.13-06.34.27:566][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset
UE4Editor-Cmd: [2017.07.13-06.34.27:568][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset
UE4Editor-Cmd: [2017.07.13-06.34.27:569][ 0]LogCook:Display: Forcing save package …/…/…/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset because was already requeued once
UE4Editor-Cmd: [2017.07.13-06.34.27:570][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset
UE4Editor-Cmd: [2017.07.13-06.34.27:963][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset
UE4Editor-Cmd: [2017.07.13-06.34.28:442][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset
UE4Editor-Cmd: [2017.07.13-06.34.28:442][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset
UE4Editor-Cmd: [2017.07.13-06.34.28:443][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset
UE4Editor-Cmd: [2017.07.13-06.34.28:444][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset
UE4Editor-Cmd: [2017.07.13-06.34.28:446][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset
UE4Editor-Cmd: [2017.07.13-06.34.28:520][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset
UE4Editor-Cmd: [2017.07.13-06.34.28:521][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset
UE4Editor-Cmd: [2017.07.13-06.34.28:524][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset
UE4Editor-Cmd: [2017.07.13-06.34.28:524][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset
UE4Editor-Cmd: [2017.07.13-06.34.28:525][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset
UE4Editor-Cmd: [2017.07.13-06.34.28:526][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset
UE4Editor-Cmd: [2017.07.13-06.34.28:528][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset
UE4Editor-Cmd: [2017.07.13-06.34.28:529][ 0]LogCook:Display: Forcing save package …/…/…/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset because was already requeued once
UE4Editor-Cmd: [2017.07.13-06.34.28:530][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset
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UE4Editor-Cmd: [2017.07.13-06.35.01:427][ 0]LogUObjectGlobals:Warning: Failed to load ‘…/…/…/…/Work/ProjectV/Content/Weapons/Materials/MagGun_SightLens_Mat.uasset’: Can’t find file for asset ‘/Game/Environment/Textures/holo_layer_1_5’ while loading …/…/…/…/Work/ProjectV/Content/Weapons/Materials/MagGun_SightLens_Mat.uasset.
UE4Editor-Cmd: [2017.07.13-06.35.01:428][ 0]LogLinker:Warning: Can’t find file ‘/Game/Environment/Textures/holo_layer_1_5’
UE4Editor-Cmd: [2017.07.13-06.35.01:428][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Environment/Textures/holo_layer_1_5’: Can’t find file ‘/Game/Environment/Textures/holo_layer_1_5’
UE4Editor-Cmd: [2017.07.13-06.35.01:428][ 0]LogLinker:Warning: Can’t find file for asset ‘/Game/Environment/Textures/holo_layer_1_5’ while loading …/…/…/…/Work/ProjectV/Content/Weapons/Materials/MagGun_SightLens_Mat.uasset.
UE4Editor-Cmd: [2017.07.13-06.35.01:428][ 0]LogUObjectGlobals:Warning: Failed to load ‘…/…/…/…/Work/ProjectV/Content/Weapons/Materials/MagGun_SightLens_Mat.uasset’: Can’t find file for asset ‘/Game/Environment/Textures/holo_layer_1_5’ while loading …/…/…/…/Work/ProjectV/Content/Weapons/Materials/MagGun_SightLens_Mat.uasset.
UE4Editor-Cmd: [2017.07.13-06.35.01:430][ 0]LogLinker:Warning: Can’t find file ‘/Game/Environment/Textures/holo_layer_1_5’
UE4Editor-Cmd: [2017.07.13-06.35.01:430][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Environment/Textures/holo_layer_1_5’: Can’t find file ‘/Game/Environment/Textures/holo_layer_1_5’
UE4Editor-Cmd: [2017.07.13-06.35.01:430][ 0]LogLinker:Warning: Can’t find file for asset ‘/Game/Environment/Textures/holo_layer_1_5’ while loading NULL.
UE4Editor-Cmd: [2017.07.13-06.35.01:430][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Environment/Textures/holo_layer_1_5’: Can’t find file for asset ‘/Game/Environment/Textures/holo_layer_1_5’ while loading NULL.
UE4Editor-Cmd: [2017.07.13-06.35.01:594][ 0]LogMaterial:Warning: Failed to compile Material /Game/Weapons/Materials/MagGun_SightLens_Mat.MagGun_SightLens_Mat for platform SF_PS4, Default Material will be used in game.
UE4Editor-Cmd: [2017.07.13-06.35.01:594][ 0]LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture
UE4Editor-Cmd: [2017.07.13-06.35.01:595][ 0]LogCook:Display: Cooking /Game/Weapons/Materials/MagGun_SightLens_Mat_Inst → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/Materials/MagGun_SightLens_Mat_Inst.uasset
UE4Editor-Cmd: [2017.07.13-06.35.01:596][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/Materials/MagGun_SightLens_Mat_Inst.uasset
UE4Editor-Cmd: [2017.07.13-06.35.01:596][ 0]LogCook:Display: Cooking /Game/Weapons/Materials/MagGun_SightLens_Mat → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/Materials/MagGun_SightLens_Mat.uasset
UE4Editor-Cmd: [2017.07.13-06.35.01:619][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/Materials/MagGun_SightLens_Mat.uasset
UE4Editor-Cmd: [2017.07.13-06.35.01:629][ 0]LogLinker:Warning: Can’t find file ‘/Game/Characters/Textures/Chr_FPS_Metal_02’
UE4Editor-Cmd: [2017.07.13-06.35.01:629][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Characters/Textures/Chr_FPS_Metal_02’: Can’t find file ‘/Game/Characters/Textures/Chr_FPS_Metal_02’
UE4Editor-Cmd: [2017.07.13-06.35.01:630][ 0]LogLinker:Warning: Can’t find file for asset ‘/Game/Characters/Textures/Chr_FPS_Metal_02’ while loading …/…/…/…/Work/ProjectV/Content/Weapons/MaterialLayers/ML_Metal_Copper.uasset.
UE4Editor-Cmd: [2017.07.13-06.35.01:630][ 0]LogUObjectGlobals:Warning: Failed to load ‘…/…/…/…/Work/ProjectV/Content/Weapons/MaterialLayers/ML_Metal_Copper.uasset’: Can’t find file for asset ‘/Game/Characters/Textures/Chr_FPS_Metal_02’ while loading …/…/…/…/Work/ProjectV/Content/Weapons/MaterialLayers/ML_Metal_Copper.uasset.
UE4Editor-Cmd: [2017.07.13-06.35.01:630][ 0]LogLinker:Warning: Can’t find file ‘/Game/Characters/Textures/Chr_FPS_Metal_02’
UE4Editor-Cmd: [2017.07.13-06.35.01:630][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Characters/Textures/Chr_FPS_Metal_02’: Can’t find file ‘/Game/Characters/Textures/Chr_FPS_Metal_02’
UE4Editor-Cmd: [2017.07.13-06.35.01:631][ 0]LogLinker:Warning: Can’t find file for asset ‘/Game/Characters/Textures/Chr_FPS_Metal_02’ while loading …/…/…/…/Work/ProjectV/Content/Weapons/MaterialLayers/ML_Metal_Copper.uasset.
UE4Editor-Cmd: [2017.07.13-06.35.01:631][ 0]LogUObjectGlobals:Warning: Failed to load ‘…/…/…/…/Work/ProjectV/Content/Weapons/MaterialLayers/ML_Metal_Copper.uasset’: Can’t find file for asset ‘/Game/Characters/Textures/Chr_FPS_Metal_02’ while loading …/…/…/…/Work/ProjectV/Content/Weapons/MaterialLayers/ML_Metal_Copper.uasset.
UE4Editor-Cmd: [2017.07.13-06.35.01:643][ 0]LogLinker:Warning: Can’t find file ‘/Game/Characters/Textures/Chr_FPS_Metal_02’
UE4Editor-Cmd: [2017.07.13-06.35.01:643][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Characters/Textures/Chr_FPS_Metal_02’: Can’t find file ‘/Game/Characters/Textures/Chr_FPS_Metal_02’
UE4Editor-Cmd: [2017.07.13-06.35.01:643][ 0]LogLinker:Warning: Can’t find file for asset ‘/Game/Characters/Textures/Chr_FPS_Metal_02’ while loading NULL.
UE4Editor-Cmd: [2017.07.13-06.35.01:644][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Characters/Textures/Chr_FPS_Metal_02’: Can’t find file for asset ‘/Game/Characters/Textures/Chr_FPS_Metal_02’ while loading NULL.
UE4Editor-Cmd: [2017.07.13-06.35.01:646][ 0]LogCook:Display: Cooking /Game/Weapons/Materials/MagGun_MatB_Inst2 → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/Materials/MagGun_MatB_Inst2.uasset
UE4Editor-Cmd: [2017.07.13-06.35.01:647][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/Materials/MagGun_MatB_Inst2.uasset
UE4Editor-Cmd: [2017.07.13-06.35.01:809][ 0]LogCook:Display: Cooking /Game/Weapons/MaterialLayers/ML_Rubber → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/MaterialLayers/ML_Rubber.uasset
UE4Editor-Cmd: [2017.07.13-06.35.01:810][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/MaterialLayers/ML_Rubber.uasset
UE4Editor-Cmd: [2017.07.13-06.35.02:074][ 0]LogCook:Display: Cooking /Game/Weapons/MaterialLayers/ML_Paint → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/MaterialLayers/ML_Paint.uasset
UE4Editor-Cmd: [2017.07.13-06.35.02:075][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/MaterialLayers/ML_Paint.uasset
UE4Editor-Cmd: [2017.07.13-06.35.02:259][ 0]LogCook:Display: Cooking /Game/Weapons/MaterialLayers/ML_Metal_Gray → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/MaterialLayers/ML_Metal_Gray.uasset
UE4Editor-Cmd: [2017.07.13-06.35.02:260][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/MaterialLayers/ML_Metal_Gray.uasset
UE4Editor-Cmd: [2017.07.13-06.35.02:260][ 0]LogCook:Display: Cooking /Game/Weapons/MaterialLayers/ML_Metal_Copper → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/MaterialLayers/ML_Metal_Copper.uasset
UE4Editor-Cmd: [2017.07.13-06.35.02:261][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/MaterialLayers/ML_Metal_Copper.uasset
UE4Editor-Cmd: [2017.07.13-06.35.02:261][ 0]LogCook:Display: Cooking /Game/Weapons/MaterialLayers/ML_BoltMetal → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/MaterialLayers/ML_BoltMetal.uasset
UE4Editor-Cmd: [2017.07.13-06.35.02:262][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/MaterialLayers/ML_BoltMetal.uasset
UE4Editor-Cmd: [2017.07.13-06.35.02:263][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_TintAllChannels → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_TintAllChannels.uasset
UE4Editor-Cmd: [2017.07.13-06.35.02:263][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_TintAllChannels.uasset
UE4Editor-Cmd: [2017.07.13-06.35.02:264][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_RoughnessOverride → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_RoughnessOverride.uasset
UE4Editor-Cmd: [2017.07.13-06.35.02:264][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_RoughnessOverride.uasset
UE4Editor-Cmd: [2017.07.13-06.35.02:265][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_Emissive → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Emissive.uasset
UE4Editor-Cmd: [2017.07.13-06.35.02:266][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Emissive.uasset
UE4Editor-Cmd: [2017.07.13-06.35.02:276][ 0]LogMaterial:Warning: Failed to compile Material /Game/Weapons/Materials/MagGun_MatB.MagGun_MatB for platform SF_PS4, Default Material will be used in game.
UE4Editor-Cmd: [2017.07.13-06.35.02:276][ 0]LogMaterial:Warning: Function ML_Metal_Copper: (Node TextureSample) BaseColor in RGB Roughness in Alpha> Missing input texture
UE4Editor-Cmd: [2017.07.13-06.35.02:277][ 0]LogMaterial:Warning: Function ML_Metal_Copper: (Node MakeMaterialAttributes) Error on property BaseColor
UE4Editor-Cmd: [2017.07.13-06.35.02:277][ 0]LogMaterial:Warning: Function ML_Metal_Copper: (Node MakeMaterialAttributes) Error on property Roughness
UE4Editor-Cmd: [2017.07.13-06.35.02:277][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_Decal → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Decal.uasset
UE4Editor-Cmd: [2017.07.13-06.35.02:278][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Decal.uasset
UE4Editor-Cmd: [2017.07.13-06.35.02:279][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Texturing/FlattenNormal → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/FlattenNormal.uasset
UE4Editor-Cmd: [2017.07.13-06.35.02:280][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/FlattenNormal.uasset
UE4Editor-Cmd: [2017.07.13-06.35.02:280][ 0]LogCook:Display: Cooking /Game/Weapons/Materials/MagGun_MatB → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/Materials/MagGun_MatB.uasset
UE4Editor-Cmd: [2017.07.13-06.35.02:285][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/Materials/MagGun_MatB.uasset
UE4Editor-Cmd: [2017.07.13-06.35.02:285][ 0]LogCook:Display: Forcing save package D:/Work/ProjectV/Content/Weapons/MaterialLayers/T_Rubber.uasset because was already requeued once
UE4Editor-Cmd: [2017.07.13-06.35.02:285][ 0]LogCook:Display: Cooking /Game/Weapons/MaterialLayers/T_Rubber → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/MaterialLayers/T_Rubber.uasset
UE4Editor-Cmd: [2017.07.13-06.35.05:543][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/MaterialLayers/T_Rubber.uasset
UE4Editor-Cmd: [2017.07.13-06.35.05:543][ 0]LogCook:Display: Forcing save package D:/Work/ProjectV/Content/Weapons/MaterialLayers/T_PaintedMetal02.uasset because was already requeued once
UE4Editor-Cmd: [2017.07.13-06.35.05:544][ 0]LogCook:Display: Cooking /Game/Weapons/MaterialLayers/T_PaintedMetal02 → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/MaterialLayers/T_PaintedMetal02.uasset
UE4Editor-Cmd: [2017.07.13-06.35.05:545][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/MaterialLayers/T_PaintedMetal02.uasset
UE4Editor-Cmd: [2017.07.13-06.35.05:546][ 0]LogCook:Display: Forcing save package D:/Work/ProjectV/Content/Weapons/MaterialLayers/T_PaintedMetal01_N.uasset because was already requeued once
UE4Editor-Cmd: [2017.07.13-06.35.05:546][ 0]LogCook:Display: Cooking /Game/Weapons/MaterialLayers/T_PaintedMetal01_N → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/MaterialLayers/T_PaintedMetal01_N.uasset
UE4Editor-Cmd: [2017.07.13-06.35.05:547][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/MaterialLayers/T_PaintedMetal01_N.uasset
UE4Editor-Cmd: [2017.07.13-06.35.05:548][ 0]LogCook:Display: Forcing save package D:/Work/ProjectV/Content/Weapons/MaterialLayers/T_Metal_Metal02_D.uasset because was already requeued once
UE4Editor-Cmd: [2017.07.13-06.35.05:548][ 0]LogCook:Display: Cooking /Game/Weapons/MaterialLayers/T_Metal_Metal02_D → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/MaterialLayers/T_Metal_Metal02_D.uasset
UE4Editor-Cmd: [2017.07.13-06.35.05:754][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/MaterialLayers/T_Metal_Metal02_D.uasset
UE4Editor-Cmd: [2017.07.13-06.35.05:754][ 0]LogCook:Display: Forcing save package D:/Work/ProjectV/Content/Weapons/MaterialLayers/T_ExampleLayers_Metal02_N.uasset because was already requeued once
UE4Editor-Cmd: [2017.07.13-06.35.05:754][ 0]LogCook:Display: Cooking /Game/Weapons/MaterialLayers/T_ExampleLayers_Metal02_N → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/MaterialLayers/T_ExampleLayers_Metal02_N.uasset
UE4Editor-Cmd: [2017.07.13-06.35.05:964][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/MaterialLayers/T_ExampleLayers_Metal02_N.uasset
UE4Editor-Cmd: [2017.07.13-06.35.05:978][ 0]LogMaterial:Warning: Failed to compile Material /Game/Weapons/Materials/MagGun_MatA.MagGun_MatA for platform SF_PS4, Default Material will be used in game.
UE4Editor-Cmd: [2017.07.13-06.35.05:978][ 0]LogMaterial:Warning: Function ML_Metal_Copper: (Node TextureSample) BaseColor in RGB Roughness in Alpha> Missing input texture
UE4Editor-Cmd: [2017.07.13-06.35.05:978][ 0]LogMaterial:Warning: Function ML_Metal_Copper: (Node MakeMaterialAttributes) Error on property BaseColor
UE4Editor-Cmd: [2017.07.13-06.35.05:978][ 0]LogMaterial:Warning: Function ML_Metal_Copper: (Node MakeMaterialAttributes) Error on property Roughness
UE4Editor-Cmd: [2017.07.13-06.35.05:978][ 0]LogCook:Display: Cooking /Game/Weapons/Materials/MagGun_MatA_Inst3 → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/Materials/MagGun_MatA_Inst3.uasset
UE4Editor-Cmd: [2017.07.13-06.35.05:980][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/Materials/MagGun_MatA_Inst3.uasset
UE4Editor-Cmd: [2017.07.13-06.35.05:980][ 0]LogCook:Display: Cooking /Game/Weapons/Materials/MagGun_MatA → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/Materials/MagGun_MatA.uasset
UE4Editor-Cmd: [2017.07.13-06.35.05:983][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/Materials/MagGun_MatA.uasset
UE4Editor-Cmd: [2017.07.13-06.35.06:320][ 0]LogCook:Display: Cooking /Game/Weapons/Materials/Launcher_MatB_Inst → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/Materials/Launcher_MatB_Inst.uasset
UE4Editor-Cmd: [2017.07.13-06.35.06:321][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/Materials/Launcher_MatB_Inst.uasset
UE4Editor-Cmd: [2017.07.13-06.35.06:322][ 0]LogCook:Display: Cooking /Game/Weapons/Materials/Launcher_MatB → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/Materials/Launcher_MatB.uasset
UE4Editor-Cmd: [2017.07.13-06.35.06:329][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/Materials/Launcher_MatB.uasset
UE4Editor-Cmd: [2017.07.13-06.35.06:440][ 0]LogCook:Display: Cooking /Game/Weapons/Materials/Launcher_MatA_Inst → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/Materials/Launcher_MatA_Inst.uasset
UE4Editor-Cmd: [2017.07.13-06.35.06:441][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/Materials/Launcher_MatA_Inst.uasset
UE4Editor-Cmd: [2017.07.13-06.35.06:441][ 0]LogCook:Display: Cooking /Game/Weapons/Materials/Launcher_MatA → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/Materials/Launcher_MatA.uasset
UE4Editor-Cmd: [2017.07.13-06.35.06:447][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/Materials/Launcher_MatA.uasset
UE4Editor-Cmd: [2017.07.13-06.35.06:523][ 0]LogCook:Display: Cooking /Game/Weapons/FPWeapon/Mesh/SK_FPGun_Skeleton → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/FPWeapon/Mesh/SK_FPGun_Skeleton.uasset
UE4Editor-Cmd: [2017.07.13-06.35.06:524][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/FPWeapon/Mesh/SK_FPGun_Skeleton.uasset
UE4Editor-Cmd: [2017.07.13-06.35.06:525][ 0]LogCook:Display: Forcing save package D:/Work/ProjectV/Content/Weapons/FPWeapon/Textures/T_FPGun_M.uasset because was already requeued once
UE4Editor-Cmd: [2017.07.13-06.35.06:525][ 0]LogCook:Display: Cooking /Game/Weapons/FPWeapon/Textures/T_FPGun_M → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/FPWeapon/Textures/T_FPGun_M.uasset
UE4Editor-Cmd: [2017.07.13-06.35.07:754][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/FPWeapon/Textures/T_FPGun_M.uasset
UE4Editor-Cmd: [2017.07.13-06.35.07:755][ 0]LogCook:Display: Forcing save package D:/Work/ProjectV/Content/Weapons/FPWeapon/Textures/T_FPGun_N.uasset because was already requeued once
UE4Editor-Cmd: [2017.07.13-06.35.07:755][ 0]LogCook:Display: Cooking /Game/Weapons/FPWeapon/Textures/T_FPGun_N → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/FPWeapon/Textures/T_FPGun_N.uasset
UE4Editor-Cmd: [2017.07.13-06.35.07:770][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/FPWeapon/Textures/T_FPGun_N.uasset
UE4Editor-Cmd: [2017.07.13-06.35.07:771][ 0]LogCook:Display: Cooking /Game/Weapons/FPWeapon/Mesh/SK_FPGun → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/FPWeapon/Mesh/SK_FPGun.uasset
UE4Editor-Cmd: [2017.07.13-06.35.07:774][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/FPWeapon/Mesh/SK_FPGun.uasset
UE4Editor-Cmd: [2017.07.13-06.35.07:775][ 0]LogCook:Display: Cooking /Game/Weapons/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_UE4 → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset
UE4Editor-Cmd: [2017.07.13-06.35.07:776][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset
UE4Editor-Cmd: [2017.07.13-06.35.08:042][ 0]LogCook:Display: Cooking /Game/Weapons/FPWeapon/Materials/MaterialLayers/ML_Screen → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/FPWeapon/Materials/MaterialLayers/ML_Screen.uasset
UE4Editor-Cmd: [2017.07.13-06.35.08:043][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/FPWeapon/Materials/MaterialLayers/ML_Screen.uasset
UE4Editor-Cmd: [2017.07.13-06.35.08:044][ 0]LogCook:Display: Cooking /Game/Weapons/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset
UE4Editor-Cmd: [2017.07.13-06.35.08:046][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset
UE4Editor-Cmd: [2017.07.13-06.35.08:046][ 0]LogCook:Display: Cooking /Game/Weapons/FPWeapon/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4 → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/FPWeapon/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset
UE4Editor-Cmd: [2017.07.13-06.35.08:048][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/FPWeapon/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset
UE4Editor-Cmd: [2017.07.13-06.35.08:620][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_Simple → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset
UE4Editor-Cmd: [2017.07.13-06.35.08:621][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset
UE4Editor-Cmd: [2017.07.13-06.35.08:621][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend → D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset
UE4Editor-Cmd: [2017.07.13-06.35.08:622][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset
UE4Editor-Cmd: [2017.07.13-06.35.08:622][ 0]LogCook:Display: Cooking /Game/Weapons/FPWeapon/Materials/M_FPGun → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/FPWeapon/Materials/M_FPGun.uasset
UE4Editor-Cmd: [2017.07.13-06.35.08:628][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/FPWeapon/Materials/M_FPGun.uasset
UE4Editor-Cmd: [2017.07.13-06.35.08:628][ 0]LogCook:Display: Forcing save package D:/Work/ProjectV/Content/Weapons/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset because was already requeued once
UE4Editor-Cmd: [2017.07.13-06.35.08:628][ 0]LogCook:Display: Cooking /Game/Weapons/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01_N → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset
UE4Editor-Cmd: [2017.07.13-06.35.10:339][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset
UE4Editor-Cmd: [2017.07.13-06.35.10:339][ 0]LogCook:Display: Forcing save package D:/Work/ProjectV/Content/Weapons/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01.uasset because was already requeued once
UE4Editor-Cmd: [2017.07.13-06.35.10:340][ 0]LogCook:Display: Cooking /Game/Weapons/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01 → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01.uasset
UE4Editor-Cmd: [2017.07.13-06.35.10:343][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01.uasset
UE4Editor-Cmd: [2017.07.13-06.35.10:343][ 0]LogCook:Display: Forcing save package D:/Work/ProjectV/Content/Weapons/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset because was already requeued once
UE4Editor-Cmd: [2017.07.13-06.35.10:344][ 0]LogCook:Display: Cooking /Game/Weapons/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset
UE4Editor-Cmd: [2017.07.13-06.35.10:444][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset
UE4Editor-Cmd: [2017.07.13-06.35.10:444][ 0]LogCook:Display: Forcing save package D:/Work/ProjectV/Content/Weapons/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset because was already requeued once
UE4Editor-Cmd: [2017.07.13-06.35.10:444][ 0]LogCook:Display: Cooking /Game/Weapons/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset
UE4Editor-Cmd: [2017.07.13-06.35.10:595][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset
UE4Editor-Cmd: [2017.07.13-06.35.10:597][ 0]LogLinker:Warning: Can’t find file ‘/Game/FPWeapon/Mesh/SK_FPGun’
UE4Editor-Cmd: [2017.07.13-06.35.10:597][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/FPWeapon/Mesh/SK_FPGun’: Can’t find file ‘/Game/FPWeapon/Mesh/SK_FPGun’
UE4Editor-Cmd: [2017.07.13-06.35.10:600][ 0]LogLinker:Warning: Can’t find file ‘/Game/FPWeapon/Mesh/SK_FPGun’
UE4Editor-Cmd: [2017.07.13-06.35.10:600][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/FPWeapon/Mesh/SK_FPGun’: Can’t find file ‘/Game/FPWeapon/Mesh/SK_FPGun’
UE4Editor-Cmd: [2017.07.13-06.35.10:602][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Object /Game/FPWeapon/Mesh/SK_FPGun.SK_FPGun’
UE4Editor-Cmd: [2017.07.13-06.35.10:602][ 0]LogCook:Display: Cooking /Game/Weapons/FPWeapon/Mesh/SK_FPGun_PhysicsAsset → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/FPWeapon/Mesh/SK_FPGun_PhysicsAsset.uasset
UE4Editor-Cmd: [2017.07.13-06.35.10:603][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/FPWeapon/Mesh/SK_FPGun_PhysicsAsset.uasset
UE4Editor-Cmd: [2017.07.13-06.35.10:717][ 0]LogCook:Display: Cooking /Game/Weapons/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset
UE4Editor-Cmd: [2017.07.13-06.35.10:718][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset
UE4Editor-Cmd: [2017.07.13-06.35.10:719][ 0]LogCook:Display: Forcing save package D:/Work/ProjectV/Content/Weapons/FPWeapon/Materials/MaterialLayers/T_ML_FineRubber.uasset because was already requeued once
UE4Editor-Cmd: [2017.07.13-06.35.10:719][ 0]LogCook:Display: Cooking /Game/Weapons/FPWeapon/Materials/MaterialLayers/T_ML_FineRubber → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/FPWeapon/Materials/MaterialLayers/T_ML_FineRubber.uasset
UE4Editor-Cmd: [2017.07.13-06.35.11:664][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/FPWeapon/Materials/MaterialLayers/T_ML_FineRubber.uasset
UE4Editor-Cmd: [2017.07.13-06.35.11:666][ 0]LogLinker:Warning: Can’t find file ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_D’
UE4Editor-Cmd: [2017.07.13-06.35.11:666][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_D’: Can’t find file ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_D’
UE4Editor-Cmd: [2017.07.13-06.35.11:666][ 0]LogLinker:Warning: Can’t find file for asset ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_D’ while loading …/…/…/…/Work/ProjectV/Content/Weapons/DemoGun01/Materials/M_DemoGun01.uasset.
UE4Editor-Cmd: [2017.07.13-06.35.11:667][ 0]LogUObjectGlobals:Warning: Failed to load ‘…/…/…/…/Work/ProjectV/Content/Weapons/DemoGun01/Materials/M_DemoGun01.uasset’: Can’t find file for asset ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_D’ while loading …/…/…/…/Work/ProjectV/Content/Weapons/DemoGun01/Materials/M_DemoGun01.uasset.
UE4Editor-Cmd: [2017.07.13-06.35.11:667][ 0]LogLinker:Warning: Can’t find file ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_M’
UE4Editor-Cmd: [2017.07.13-06.35.11:667][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_M’: Can’t find file ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_M’
UE4Editor-Cmd: [2017.07.13-06.35.11:667][ 0]LogLinker:Warning: Can’t find file for asset ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_M’ while loading …/…/…/…/Work/ProjectV/Content/Weapons/DemoGun01/Materials/M_DemoGun01.uasset.
UE4Editor-Cmd: [2017.07.13-06.35.11:668][ 0]LogUObjectGlobals:Warning: Failed to load ‘…/…/…/…/Work/ProjectV/Content/Weapons/DemoGun01/Materials/M_DemoGun01.uasset’: Can’t find file for asset ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_M’ while loading …/…/…/…/Work/ProjectV/Content/Weapons/DemoGun01/Materials/M_DemoGun01.uasset.
UE4Editor-Cmd: [2017.07.13-06.35.11:668][ 0]LogLinker:Warning: Can’t find file ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_N’
UE4Editor-Cmd: [2017.07.13-06.35.11:668][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_N’: Can’t find file ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_N’
UE4Editor-Cmd: [2017.07.13-06.35.11:668][ 0]LogLinker:Warning: Can’t find file for asset ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_N’ while loading …/…/…/…/Work/ProjectV/Content/Weapons/DemoGun01/Materials/M_DemoGun01.uasset.
UE4Editor-Cmd: [2017.07.13-06.35.11:669][ 0]LogUObjectGlobals:Warning: Failed to load ‘…/…/…/…/Work/ProjectV/Content/Weapons/DemoGun01/Materials/M_DemoGun01.uasset’: Can’t find file for asset ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_N’ while loading …/…/…/…/Work/ProjectV/Content/Weapons/DemoGun01/Materials/M_DemoGun01.uasset.
UE4Editor-Cmd: [2017.07.13-06.35.11:669][ 0]LogLinker:Warning: Can’t find file ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_D’
UE4Editor-Cmd: [2017.07.13-06.35.11:669][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_D’: Can’t find file ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_D’
UE4Editor-Cmd: [2017.07.13-06.35.11:669][ 0]LogLinker:Warning: Can’t find file for asset ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_D’ while loading …/…/…/…/Work/ProjectV/Content/Weapons/DemoGun01/Materials/M_DemoGun01.uasset.
UE4Editor-Cmd: [2017.07.13-06.35.11:670][ 0]LogUObjectGlobals:Warning: Failed to load ‘…/…/…/…/Work/ProjectV/Content/Weapons/DemoGun01/Materials/M_DemoGun01.uasset’: Can’t find file for asset ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_D’ while loading …/…/…/…/Work/ProjectV/Content/Weapons/DemoGun01/Materials/M_DemoGun01.uasset.
UE4Editor-Cmd: [2017.07.13-06.35.11:670][ 0]LogLinker:Warning: Can’t find file ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_M’
UE4Editor-Cmd: [2017.07.13-06.35.11:670][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_M’: Can’t find file ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_M’
UE4Editor-Cmd: [2017.07.13-06.35.11:670][ 0]LogLinker:Warning: Can’t find file for asset ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_M’ while loading …/…/…/…/Work/ProjectV/Content/Weapons/DemoGun01/Materials/M_DemoGun01.uasset.
UE4Editor-Cmd: [2017.07.13-06.35.11:671][ 0]LogUObjectGlobals:Warning: Failed to load ‘…/…/…/…/Work/ProjectV/Content/Weapons/DemoGun01/Materials/M_DemoGun01.uasset’: Can’t find file for asset ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_M’ while loading …/…/…/…/Work/ProjectV/Content/Weapons/DemoGun01/Materials/M_DemoGun01.uasset.
UE4Editor-Cmd: [2017.07.13-06.35.11:671][ 0]LogLinker:Warning: Can’t find file ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_N’
UE4Editor-Cmd: [2017.07.13-06.35.11:672][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_N’: Can’t find file ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_N’
UE4Editor-Cmd: [2017.07.13-06.35.11:672][ 0]LogLinker:Warning: Can’t find file for asset ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_N’ while loading …/…/…/…/Work/ProjectV/Content/Weapons/DemoGun01/Materials/M_DemoGun01.uasset.
UE4Editor-Cmd: [2017.07.13-06.35.11:673][ 0]LogUObjectGlobals:Warning: Failed to load ‘…/…/…/…/Work/ProjectV/Content/Weapons/DemoGun01/Materials/M_DemoGun01.uasset’: Can’t find file for asset ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_N’ while loading …/…/…/…/Work/ProjectV/Content/Weapons/DemoGun01/Materials/M_DemoGun01.uasset.
UE4Editor-Cmd: [2017.07.13-06.35.11:676][ 0]LogLinker:Warning: Can’t find file ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_D’
UE4Editor-Cmd: [2017.07.13-06.35.11:676][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_D’: Can’t find file ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_D’
UE4Editor-Cmd: [2017.07.13-06.35.11:677][ 0]LogLinker:Warning: Can’t find file for asset ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_D’ while loading NULL.
UE4Editor-Cmd: [2017.07.13-06.35.11:677][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_D’: Can’t find file for asset ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_D’ while loading NULL.
UE4Editor-Cmd: [2017.07.13-06.35.11:678][ 0]LogLinker:Warning: Can’t find file ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_M’
UE4Editor-Cmd: [2017.07.13-06.35.11:678][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_M’: Can’t find file ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_M’
UE4Editor-Cmd: [2017.07.13-06.35.11:678][ 0]LogLinker:Warning: Can’t find file for asset ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_M’ while loading NULL.
UE4Editor-Cmd: [2017.07.13-06.35.11:679][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_M’: Can’t find file for asset ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_M’ while loading NULL.
UE4Editor-Cmd: [2017.07.13-06.35.11:679][ 0]LogLinker:Warning: Can’t find file ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_N’
UE4Editor-Cmd: [2017.07.13-06.35.11:679][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_N’: Can’t find file ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_N’
UE4Editor-Cmd: [2017.07.13-06.35.11:680][ 0]LogLinker:Warning: Can’t find file for asset ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_N’ while loading NULL.
UE4Editor-Cmd: [2017.07.13-06.35.11:680][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_N’: Can’t find file for asset ‘/Game/Weapons/DemoGun01/Textures/T_JiQiang_N’ while loading NULL.
UE4Editor-Cmd: [2017.07.13-06.35.12:836][ 0]LogMaterial:Warning: Failed to compile Material /Game/Weapons/DemoGun01/Materials/M_DemoGun01.M_DemoGun01 for platform SF_PS4, Default Material will be used in game.
UE4Editor-Cmd: [2017.07.13-06.35.12:836][ 0]LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture
UE4Editor-Cmd: [2017.07.13-06.35.12:836][ 0]LogCook:Display: Cooking /Game/Weapons/DemoGun01/Meshes/SM_JiQiang → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/DemoGun01/Meshes/SM_JiQiang.uasset
UE4Editor-Cmd: [2017.07.13-06.35.12:839][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/DemoGun01/Meshes/SM_JiQiang.uasset
UE4Editor-Cmd: [2017.07.13-06.35.12:839][ 0]LogCook:Display: Cooking /Game/Weapons/DemoGun01/Materials/M_DemoGun01 → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/DemoGun01/Materials/M_DemoGun01.uasset
UE4Editor-Cmd: [2017.07.13-06.35.12:840][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/DemoGun01/Materials/M_DemoGun01.uasset
UE4Editor-Cmd: [2017.07.13-06.35.12:841][ 0]LogCook:Display: Cooking /Game/Weapons/Rifle_Skeleton → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/Rifle_Skeleton.uasset
UE4Editor-Cmd: [2017.07.13-06.35.12:844][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/Rifle_Skeleton.uasset
UE4Editor-Cmd: [2017.07.13-06.35.12:851][ 0]LogCook:Display: Cooking /Game/Weapons/Rifle → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/Rifle.uasset
UE4Editor-Cmd: [2017.07.13-06.35.12:853][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/Rifle.uasset
UE4Editor-Cmd: [2017.07.13-06.35.12:862][ 0]LogCook:Display: Cooking /Game/Weapons/Launcher_Skeleton → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/Launcher_Skeleton.uasset
UE4Editor-Cmd: [2017.07.13-06.35.12:862][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/Launcher_Skeleton.uasset
UE4Editor-Cmd: [2017.07.13-06.35.12:863][ 0]LogCook:Display: Cooking /Game/Weapons/Launcher → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/Launcher.uasset
UE4Editor-Cmd: [2017.07.13-06.35.12:865][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Weapons/Launcher.uasset
UE4Editor-Cmd: [2017.07.13-06.35.12:865][ 0]LogCook:Display: Cooking /Game/UI/Widget/ServerList2 → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/UI/Widget/ServerList2.uasset
UE4Editor-Cmd: [2017.07.13-06.35.12:866][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ServerList2. Package will not be saved.
UE4Editor-Cmd: [2017.07.13-06.35.12:875][ 0]LogCook:Display: Cooking /Game/UI/Widget/MainUmg → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/UI/Widget/MainUmg.uasset
UE4Editor-Cmd: [2017.07.13-06.35.12:877][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/UI/Widget/MainUmg.uasset
UE4Editor-Cmd: [2017.07.13-06.35.12:886][ 0]LogCook:Display: Cooking /Game/UI/Widget/loader → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/UI/Widget/loader.uasset
UE4Editor-Cmd: [2017.07.13-06.35.12:888][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/UI/Widget/loader.uasset
UE4Editor-Cmd: [2017.07.13-06.35.12:905][ 0]LogCook:Display: Cooking /Game/UI/UMG/titleUI → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/UI/UMG/titleUI.uasset
UE4Editor-Cmd: [2017.07.13-06.35.12:908][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/UI/UMG/titleUI.uasset
UE4Editor-Cmd: [2017.07.13-06.35.12:914][ 0]LogCook:Display: Cooking /Game/UI/UMG/StartUI → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/UI/UMG/StartUI.uasset
UE4Editor-Cmd: [2017.07.13-06.35.12:916][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/UI/UMG/StartUI.uasset
UE4Editor-Cmd: [2017.07.13-06.35.15:786][ 0]LogCook:Display: Cooking /Game/UI/UMG/StartLevelUI → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/UI/UMG/StartLevelUI.uasset
UE4Editor-Cmd: [2017.07.13-06.35.15:790][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/UI/UMG/StartLevelUI.uasset
UE4Editor-Cmd: [2017.07.13-06.35.15:790][ 0]LogCook:Display: Cooking /Game/Sounds/Others/Platform/PlatformLoop → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Sounds/Others/Platform/PlatformLoop.uasset
UE4Editor-Cmd: [2017.07.13-06.35.15:791][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Sounds/Others/Platform/PlatformLoop.uasset
UE4Editor-Cmd: [2017.07.13-06.35.15:792][ 0]LogCook:Display: Cooking /Game/Sounds/UI/UI_Select_Common → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Sounds/UI/UI_Select_Common.uasset
UE4Editor-Cmd: [2017.07.13-06.35.15:793][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Sounds/UI/UI_Select_Common.uasset
UE4Editor-Cmd: [2017.07.13-06.35.15:793][ 0]LogCook:Display: Cooking /Game/Sounds/UI/UI_OnClick_Common → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Sounds/UI/UI_OnClick_Common.uasset
UE4Editor-Cmd: [2017.07.13-06.35.15:794][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Sounds/UI/UI_OnClick_Common.uasset
UE4Editor-Cmd: [2017.07.13-06.35.15:794][ 0]LogCook:Display: Cooking /Game/Sounds/Others/Platform/PlatformStop → D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Sounds/Others/Platform/PlatformStop.uasset
UE4Editor-Cmd: [2017.07.13-06.35.15:795][ 0]LogSavePackage:Display: Finished SavePackage D:/Work/ProjectV/Saved/Cooked/PS4/ProjectV/Content/Sounds/Others/Platform/PlatformStop.uasset
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UE4Editor-Cmd: [2017.07.13-06.35.19:862][ 0]LogUObjectGlobals:Warning: Failed to load ‘…/…/…/…/Work/ProjectV/Content/Environment/Buildings/Materials/M_sky_04.uasset’: Can’t find file for asset ‘/Game/Environment/Buildings/Textures/T_EdgeRamp’ while loading …/…/…/…/Work/ProjectV/Content/Environment/Buildings/Materials/M_sky_04.uasset.
UE4Editor-Cmd: [2017.07.13-06.35.19:863][ 0]LogLinker:Warning: Can’t find file ‘/Game/Environment/Buildings/Textures/T_EdgeRamp’
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UE4Editor-Cmd: [2017.07.13-06.35.19:864][ 0]LogUObjectGlobals:Warning: Failed to load ‘…/…/…/…/Work/ProjectV/Content/Environment/Buildings/Materials/M_sky_04.uasset’: Can’t find file for asset ‘/Game/Environment/Buildings/Textures/T_EdgeRamp’ while loading …/…/…/…/Work/ProjectV/Content/Environment/Buildings/Materials/M_sky_04.uasset.
UE4Editor-Cmd: [2017.07.13-06.35.19:926][ 0]LogLinker:Warning: Can’t find file ‘/Game/Environment/Buildings/Textures/T_EdgeRamp’
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UE4Editor-Cmd: [2017.07.13-06.35.19:927][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/Environment/Buildings/Textures/T_EdgeRamp’: Can’t find file for asset ‘/Game/Environment/Buildings/Textures/T_EdgeRamp’ while loading NULL.
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