Cook failure, hint : missing UE4Game binary

I have installed visual studio 2015 and it work. When I cook my unreal project for windows by using UE4Editor, it hints:
Missing UE4Game binary.
You must use your IDE to compile the UE4 project, or , compile it by command line:
UE4Game

Meanwhile, when I packing the project for windows(both 32bit and 64bit), it hints Package cancellation before the packing process finished.
Both blueprint and code project have the same situation.
How can I do ?

Could you please upload your error output logs as a .txt file? Please upload them separately so that I can tell where one log ends and the next begins. :slight_smile: Also, please let me know whether or not you’re on a source or binary version of the engine. Did you get your engine from GitHub or Epic Games Launcher?

Thanks!

Hey

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you!