Cook Error (ensure condition)

So, i tried to build game, but got error on cooking. And i have no idea what file can cause this. Anybody had this kind of error?

Ensure condition failed: TypeData.Info.AssetBaseClassLoaded == BaseClass && TypeData.Info.bHasBlueprintClasses == bHasBlueprintClasses && TypeData.Info.bIsEditorOnly == bIsEditorOnly

Log file - Log file open, 03/19/20 23:06:14LogPluginManager: Mounting plugin Paper2DLog - Pastebin.com

do you convert Blueprints to C++ ?

Ye, that indeed was an issue it seems, but the disable back did not help, I had to completely delete all the .ini settings and generate them again. It helped.