Whenever i use the Convolution Bloom feature with my emissive material, These weird artifacts show up. The best way i can explain the artifact is the bloom has these vertical ‘borders’ that sometimes appear and past that border the bloom is much weaker. However, in the FirstPersonMap, on the sun the convolution bloom works perfectly. Is there any way to fix this artifact?
I think i found the issue finally! I had to turn down all these values in the material to 0 for the bloom to work properly.
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