How to convert a well constructed ordinary scene into a VR mode scene?Need to build a new project?
APlayerController* _PC = GetWorld()->GetFirstPlayerController();
UKismetSystemLibrary::ExecuteConsoleCommand(this, TEXT(“vr.bEnableStereo True”), _PC);
I know it’s a stupid question. The answer is left to someone who has the same problem as me
could you elaborate your answer?
I have no idea what u mean