Converting Instanced Foliage Actors to Static Mesh in Unreal 5

I’m looking for where the “Convert InstancedFoliageActor to Static Mesh” tool went to in UE5.
In UE4 it was a right click menu item after selecting the Foliage Instance.

It would be helpful if anyone can point me to this tool. I would still like to be able to use it. If its gone could you bring it back? Or have an third party tool that does the same.

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Hello!
Select an instanced foliage actor and then select actor from the top menu