I’m looking for where the “Convert InstancedFoliageActor to Static Mesh” tool went to in UE5.
In UE4 it was a right click menu item after selecting the Foliage Instance.
It would be helpful if anyone can point me to this tool. I would still like to be able to use it. If its gone could you bring it back? Or have an third party tool that does the same.
Hello!
Select an instanced foliage actor and then select actor from the top menu
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If the convert to static mesh opotion is used from the tools menu, for Instanced foliage actors consisting of multiple static meshes, it puts them all into a single static mesh but they are all at the origin and the relative transformations which were in the original instanced foliage actor are no longer preserved; does anyone know how to fix this?