Converting BP_InCameraStageSettings blueprint to CPP

Hi there,

I am trying to convert BP_InCameraStageSettings at “nDisplay Content/Blueprints/ReprojectionCamera” to CPP.

I couldn’t find PICPStageSettings class in the editor while creating a new CPP class, so i have created a Actor inherited class from Editor, then i have changed the parent class to PICPStageSettings in Cpp.

But when i compiled, i am getting this error
error LNK2001: unresolved external symbol "Public: _cdecl APICPStageSettings:APICPStageSettings(void) referenced in function “public:_cdel My_InCameraStageSettings(void)”

error LNK2001:unresolved external symbol "private:static class UClass* _cdecl APICPStageSettings::GetPrivateStaticClass(void) referenced in function “public:_cdecl APICPStageSettings::StaticClass(void)”

error LNK2001:unresloved ecternal symbol"public:_cdecl APICPStageSettings::APICPStageSettings(class FVTableHelper &) referenced in function “public:_cdecl My_InCameraStageSettings::My_InCameraStageSettings(class FVTableHelper &)”

why these error are coming?

  • I have added “DisplayCluster”, “PicpProjection” in my *.Build.cs file as well

Shouldn’t we use PICPSettings inherited class in our project ?
Should we use PICPSettings inherited class only as Blueprint not as CPP class?
Or it (PICPStageSettings) Would only work in Editor mode, not outside editor mode so they have not provide it in CPP.

Please let me…
Thanks in advance.

With regards