Hello everyone,
Im working on an arch viz project that I now want to convert to VR (steamvr/htc vive).
The project was started and developed as a regular desktop project in unreal 4.14
What is the best way to go about it?
Appreciate your help
Hello everyone,
Im working on an arch viz project that I now want to convert to VR (steamvr/htc vive).
The project was started and developed as a regular desktop project in unreal 4.14
What is the best way to go about it?
Appreciate your help
45 FPS.
Lowpoly everything and LOD everything…
Yes, but i meant, what is the best way to actually convert an existing project?
I’m curious about this too. Creating a new project using the vr template and migrating everything was what I did last time. Maybe it can be done more efficiently?
i dont get what u need to know… it’s just the same proyect with a MotiocontrollerPawn.
The main problem is the performance.
Just add a VR character and make sure the performance is good enough.