Control Rig missing for FP_Idle animation sequence

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Summary

I am trying to make a custom animation for the first person arms. I added FP_Idle into my world and i can see the arms, then i created a new level sequence and added the actor to the sequencer but it is one solid object with none of the gizmo things to change the orientation/positions of the arms. i’ve tried looking through tons of stuff online but i couldn’t find anyone with the same issue, any help would be greatly appreciated.

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Platform(s)

PC