Content package resolver failed to resolve package for project

Does anyone know how to resolve this error?

It’s completely blocking us testing our game, and I don’t even know what’s it’s referring to.

3 Likes

…additional:

LogValkyrieSummary: Server Summary - Failed to distribute content due to (Failure ErrorCode=ContentBeaconV2.FailedToGenerateContentPackage.Host, ContentPackageResolver::GenerateContentPackage failed for request project 999ec92b-4451-1a8c-3c24-cb993e5b0935 root f36f0aaf-4095-5555-3204-09a76be7938e v 393, RequestId:D70706307E35407A917BBF2244DD77F0, Error:Failure ErrorCode=errors.com.epicgames.online.generic.invalid_dependency.unsafe_content, Message=An error occurred while communicating with the game servers (Module f36f0aaf-4095-5555-3204-09a76be7938e v393 referenced by this project has safety_
status failed_soft and cannot be loaded.)., Raw={
  "host": "content-service.bfda.live.use1a.on.epicgames.com",
  "method": "POST",
  "path": "/api/content/v2/gen-package",
  "errorCode": "invalid_dependency.unsafe_content",
  "errorMessage": "Module f36f0aaf-4095-5555-3204-09a76be7938e v393 referenced by this project has safety_status failed_soft and cannot be loaded."
}, RequestId:D70706307E35407A917BBF2244DD77F0, InnerErrorCode:errors.com.epicgames.online.generic.invalid_dependency.unsafe_content, InnerErrorMessage:An error occurred while communicating with the game servers (Module f36f0aaf-4095-5555-3204-09a76be7938e v393 referenced by this project has safety_status failed_soft and cannot be loaded.)., CachedInnerErrorType:EInnerErrorType::Unknown, Message=Extended error, Raw=ContentBeaconV2.FailedToGenerateContentPackage.Host, ContentPackageResolver::GenerateContentPackage failed for request project 999ec92b-4451-1a8c-3c24-cb993e5b0935 root f36f0aaf-4095
-5555-3204-09a76be7938e v 393, RequestId:D70706307E35407A917BBF2244DD77F0, Error:Failure ErrorCode=errors.com.epicgames.online.generic.invalid_dependency.unsafe_content, Message=An error occurred while communicating with the game servers (Module f36f0aaf-4095-5555-3204-09a76be7938e v393 referenced by this project has safety_status failed_soft and cannot be loaded.)., Raw={
  "host": "content-service.bfda.live.use1a.on.epicgames.com",
  "method": "POST",
  "path": "/api/content/v2/gen-package",
  "errorCode": "invalid_dependency.unsafe_content",
  "errorMessage": "Module f36f0aaf-4095-5555-3204-09a76be7938e v393 referenced by this project has safety_status failed_soft and cannot be loaded."
}, RequestId:D70706307E35407A917BBF2244DD77F0, InnerErrorCode:errors.com.epicgames.online.generic.invalid_dependency.unsafe_content, InnerErrorMessage:An error occurred while communicating with the game servers (Module f36f0aaf-4095-5555-3204-09a76be7938e v393 referenced by this project has safety_status failed_soft and cannot be loaded.)., CachedInnerErrorType:EInnerErrorType::Unknown)

This error’s in my log

me too

LogValkyrieSummary: Server Summary - Failed to distribute content due to (Failure ErrorCode=ContentBeaconV2.FailedToGenerateContentPackage.Host, ContentPackageResolver::GenerateContentPackage failed for request project 1e4c77d2-1b9b-471e-a1c9-bb75b73f3bfa root e4b85f5d-4db1-578b-9d1f-4ebfabba5ef0 v 63, RequestId:D2EEB60BD9E2471299A2C4C8B9C8522F, Error:Failure ErrorCode=errors.com.epicgames.online.generic.invalid_dependency.unsafe_content, Message=An error occurred while communicating with the game servers (Module e4b85f5d-4db1-578b-9d1f-4ebfabba5ef0 v63 referenced by this project has safety_st
atus failed_soft and cannot be loaded.)., Raw={
“host”: “content-service.bfda.live.use1a.on.epicgames.com”,
“method”: “POST”,
“path”: “/api/content/v2/gen-package”,
“errorCode”: “invalid_dependency.unsafe_content”,
“errorMessage”: “Module e4b85f5d-4db1-578b-9d1f-4ebfabba5ef0 v63 referenced by this project has safety_status failed_soft and cannot be loaded.”
}, RequestId:D2EEB60BD9E2471299A2C4C8B9C8522F, InnerErrorCode:errors.com.epicgames.online.generic.invalid_dependency.unsafe_content, InnerErrorMessage:An error occurred while communicating with the game servers (Module e4b85f5d-4db1-578b-9d1f-4ebfabba5ef0 v63 referenced by this project has safety_status failed_soft and cannot be loaded.)., CachedInnerErrorType:EInnerErrorType::Unknown, Message=Extended error, Raw=ContentBeaconV2.FailedToGenerateContentPackage.Host, ContentPackageResolver::GenerateContentPackage failed for request project 1e4c77d2-1b9b-471e-a1c9-bb75b73f3bfa root e4b85f5d-4db1-
578b-9d1f-4ebfabba5ef0 v 63, RequestId:D2EEB60BD9E2471299A2C4C8B9C8522F, Error:Failure ErrorCode=errors.com.epicgames.online.generic.invalid_dependency.unsafe_content, Message=An error occurred while communicating with the game servers (Module e4b85f5d-4db1-578b-9d1f-4ebfabba5ef0 v63 referenced by this project has safety_status failed_soft and cannot be loaded.)., Raw={
“host”: “content-service.bfda.live.use1a.on.epicgames.com”,
“method”: “POST”,
“path”: “/api/content/v2/gen-package”,
“errorCode”: “invalid_dependency.unsafe_content”,
“errorMessage”: “Module e4b85f5d-4db1-578b-9d1f-4ebfabba5ef0 v63 referenced by this project has safety_status failed_soft and cannot be loaded.”
}, RequestId:D2EEB60BD9E2471299A2C4C8B9C8522F, InnerErrorCode:errors.com.epicgames.online.generic.invalid_dependency.unsafe_content, InnerErrorMessage:An error occurred while communicating wi

did you find a solution to this? I’m finally publishing my first map and this is what I got as well!

Not one I’m happy with.

Solved with a lot of trial and error deleting recent things that were added. Took hours to fix, and ended up creating more work redoing things the next day.

I just got hit with this issue tonight. Are you using unreal revision control? Did you have anyone join or sync your project around the time this error occurred?

In terms of nailing down a potential cause or reproducibility here…
Between my last successful launch of gameplay and the first time I encountered this issue, I did a few things:
I had someone else sync the project and try to launch it
I had migrated assets from an older engine version (4.27 I believe)
I may have deleted a few assets
I think at this time I tried converting a skeletal mesh into a static mesh but I can’t recall when I did this

My next step will be trying to remove some of the recently added items from UE 4.27 to see if that is the culprit.

  • edit -

Helpful to note that content may not pass an automated moderator - likely an asset.

The likely asset for me is a military vehicle that may or may not have something in the material that fails validation.

Are you using unreal revision control? Did you have anyone join or sync your project around the time this error occurred?

We do use revision control, but nobody joined the project around that time.

People are syncing with the rep fairly regularly, so there will have been a sync about that time but it’s hard to say if there was anything unusual about it.

likely due to one or more of your assets failing moderation

That’s interesting, given it was removing assets that fixed it, so something to keep an eye on. We’ve ended up putting the same assets back in though!

1 Like

That’s not why