I’m trying to learn more about how Unreal works by cheking out the C++ files for different assets by opening their source files. Under details, for C++ based assets there’s a text-link to ‘Edit in C++’. Unfortunately, when I click it, I just get an empty ‘ContentExamples.code-workspace’ file. Any idea what’s wrong with my setup?
Hard to tell since linux is definitely at least a bit iffy regarding integration (Mac is as well). But first make sure you actually have source code available and if so, it’s still easier to just open the solution or even a folder and search from there. All the classes are respecting coding standard so usually the name of a class is just U/F-name