Hey, guys. I need some help making a crucial mechanic for the horror game that I’m making. It involves an enemy AI and a Spot Light. I want to make the enemy’s weakness the player’s flashlight (Spot Light). When the enemy comes in contact with the Spot Light, I want the enemy to stop moving. Does anybody know how I can make this happen? And if you’re wondering, I got this idea from the game Slender: The Arrival (as shown in the video below). If anyone could help me out with this, I’d greatly appreciate it! Please and thanks in advance!
-A
If you have no idea what I’m talking about, please refer to points 0:18,0:23, and 0:28.