Constructor calls every time i reopen a level

Hi everyone! Need your help.
After update from 4.23 to 4.24 all my actors(which already placed in levels) starts call their constructor functions every time i reopen a level
Please, help me to fix this

I think that’s supposed to happen, no?

No, construction code should run only on actor spawn or changed Unreal Engine Actor Lifecycle | Unreal Engine 5.1 Documentation

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