Summary
When an object is constrained to another object in a level sequencer, that sequencer will crash Fortnite when it is played.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Stability
Steps to Reproduce
- Create a level sequencer
- Connect one static mesh to another with constraints with the animation tools in the sequencer
- Add sequence to cinematic device
- Add a button device that will play the level sequence on press
- Start game and push button
Expected Result
The sequence should play on button press.
Observed Result
Fortnite crashes.
Platform(s)
windows