There is an additional camera move applied when project are deployed to GearVR. There seems to be an IK system that only applies when the GearVR is used.
The goal is to constrain location, but keep rota ion. I want to avoid parallax.
There is an additional camera move applied when project are deployed to GearVR. There seems to be an IK system that only applies when the GearVR is used.
The goal is to constrain location, but keep rota ion. I want to avoid parallax.