Summary
I am constantly doing damage to players who are not losing the respective health. I do 200 damage and rewatch it to see only 100 deducted or get people down to 0 health with no knocks making it impossible to detrmine how much damage the server is allowing me to do.
This doesn’t happen in reverse, I take a couple shots and all health and shield depleted. I am having to do significatnly more to get knocks than ever before.
Please select what you are reporting on:
Verse
What Type of Bug are you experiencing?
Stability
Steps to Reproduce
rewatch any of my games and view my damage dealt compared to what the server reports
Expected Result
Enemies knocking when they hit 0 health or receiving 200 damage when 200 damage is reported.
Observed Result
Players continue to fight at 0 health and others have more health than they should directly after taking damage
Platform(s)
PC
Additional Notes
This is likely server desync on Epics end. I am being punished for having high end machines as your servers favour those with high pings and slower responses.
The server is detecting me in my exact location meaning enemies shooting where i am is exactly where im standing, Im shooting people who are on 60 ping and im being punished the screen shows me hitting them but servers wont register it