Constantly crashing when opening UEFN

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Unreal Revision Control

Summary

Today I ve opened UEFN 2 times, the first I synced latest and I crashed, then after that I crash everytime I open the project. Logs attached.

Steps to Reproduce

N/A, you need the project file to repro

Expected Result

Dont crash

Observed Result

crash

Platform(s)

PC
UnrealEditorFortnite.log (2.2 MB)
UECC-Windows-8D112166430957665534F7BBBAD748F2_0000.rar (247.5 KB)

I had a similar issue a while back and it took me forever to figure out what was causing the problem. I assume you are using Verse code in your project. Maybe check your Verse code for syntax errors that aren’t being flagged by VS Code.
My issue was caused by using => instead of in a for loop for indexing key/value pairs of a map.
e.g. for (key => value : MyMap): instead of for (key → value : MyMap):
It’s confusing because you use key => value syntax elsewhere, just not in a for loop, otherwise the editor crashes on build.
Someone else made a post having a similar issue and their fix was different to mine. It didn’t work for me, but might also be worth checking it out.

It wasn’t that unfortunately. All I had to do is open another UEFN project, then open this one and no crashes anymore. Started happening after I synced with URC from a team mate