Constant crashing on Mac OSX Tahoe 26.1

I got a new Mac with Tahoe installed on it. It more than meets the system requirements but crashes non stop. I cannot do anything with it. Rotate an imported object…..crash. Import Substance Painter textures…… crash.

I have tried 5.7 and 5.61. Worked fine on m last mac.

This is what I get when importing textures.

LoginId:68fbe8c0034f5809a59ff59e8d3ee6a4
EpicAccountId:534edc96c03e4a65954f3ada3c02054d

Caught signal

0x07fcd5d0 UnrealEditor-Core.dylib!GetTraceIds(TArray<TRefCountPtr, TSizedInlineAllocator<4u, 32, TSizedDefaultAllocator<32>>> const&) [UnknownFile])
0x07fe8934 UnrealEditor-Core.dylib!FTaskGraphCompatibilityImplementation::WaitUntilTasksComplete(TArray<TRefCountPtr, TSizedInlineAllocator<4u, 32, TSizedDefaultAllocator<32>>> const&, ENamedThreads::Type) [UnknownFile])
0x16250b28 UnrealEditor-ImageWrapper.dylib!bool UE::ImageWrapper::Private::FTiffImageWrapper::UnpackIntoRawBufferImpl<float, float, false, UE::ImageWrapper::Private::TiffImageWrapper::TDefaultAdapter<float, float>>(unsigned char, bool) [UnknownFile])
0x161a85b8 UnrealEditor-ImageWrapper.dylib!void UE::ImageWrapper::Private::FTiffImageWrapper::UnpackIntoRawBuffer(unsigned char) [UnknownFile])
0x161a6a88 UnrealEditor-ImageWrapper.dylib!UE::ImageWrapper::Private::FTiffImageWrapper::Uncompress_Internal(ERGBFormat, int, TMap<FString, FString, FDefaultSetAllocator, TDefaultMapHashableKeyFuncs<FString, FString, false>>&) [UnknownFile])
0x161a6c00 UnrealEditor-ImageWrapper.dylib!UE::ImageWrapper::Private::FTiffImageWrapper::Uncompress(ERGBFormat, int, FDecompressedImageOutput&) [UnknownFile])
0x161a9a80 UnrealEditor-ImageWrapper.dylib!FImageWrapperBase::GetRaw(ERGBFormat, int, FDecompressedImageOutput&) [UnknownFile])
0x161aa02c UnrealEditor-ImageWrapper.dylib!IImageWrapper::GetRawImage(FDecompressedImageOutput&) [UnknownFile])
0x161afd00 UnrealEditor-ImageWrapper.dylib!FImageWrapperModule::DecompressImage(void const*, long long, FDecompressedImageOutput&) [UnknownFile])
0x026fe944 UnrealEditor-InterchangeImport.dylib!UInterchangeImageWrapperTranslator::GetTexturePayloadDataFromBuffer(TArray<unsigned char, TSizedDefaultAllocator<64>> const&) const [UnknownFile])
0x026fe54c UnrealEditor-InterchangeImport.dylib!UInterchangeImageWrapperTranslator::GetTexturePayloadData(FString const&, TOptional&) const [UnknownFile])
0x02704a00 UnrealEditor-InterchangeImport.dylib!UE::Interchange::Private::InterchangeTextureFactory::GetTexturePayload(UInterchangeSourceData const*, FString const&, TVariant<FEmptyVariantState, UInterchangeTexture2DNode const*, UInterchangeTextureCubeNode const*, UInterchangeTextureCubeArrayNode const*, UInterchangeTexture2DArrayNode const*, UInterchangeTextureLightProfileNode const*, UInterchangeVolumeTextureNode const*> const&, TVariant<FEmptyVariantState, UInterchangeTexture2DFactoryNode*, UInterchangeTextureCubeFactoryNode*, UInterchangeTextureCubeArrayFactoryNode*, UInterchangeTexture2DArrayFactoryNode*, UInterchangeTextureLightProfileFactoryNode*, UInterchangeVolumeTextureFactoryNode*> const&, UInterchangeTranslatorBase const*, TOptional&) [UnknownFile])
0x0270a5dc UnrealEditor-InterchangeImport.dylib!UInterchangeTextureFactory::ImportAsset_Async(UInterchangeFactoryBase::FImportAssetObjectParams const&) [UnknownFile])
0x2a567318 UnrealEditor-InterchangeEngine.dylib!UE::Core::Private::Function::TFunctionRefCaller<UE::Interchange::FTaskImportObject_Async::Execute()::$_0, UInterchangeFactoryBase::FImportAssetResult, UInterchangeFactoryBase::FImportAssetObjectParams&>::Call(void*, UInterchangeFactoryBase::FImportAssetObjectParams&) [UnknownFile])
0x2a51eccc UnrealEditor-InterchangeEngine.dylib!UE::Interchange::Private::InternalImportObjectStartup(TSharedPtr<UE::Interchange::FImportAsyncHelper, (ESPMode)1>, UInterchangeFactoryBaseNode*, int, FString const&, TFunction<UInterchangeFactoryBase::FImportAssetResult (UInterchangeFactoryBase::FImportAssetObjectParams&)>) [UnknownFile])
0x2a522dbc UnrealEditor-InterchangeEngine.dylib!UE::Interchange::FTaskImportObject_Async::Execute() [UnknownFile])
0x2a2e3a90 UnrealEditor-InterchangeCore.dylib!UE::Core::Private::Function::TFunctionRefCaller<UE::Interchange::FInterchangeTaskSystem::Tick()::$_0::operator()(TArray<unsigned long long, TSizedDefaultAllocator<32>> const&, bool) const::‘lambda0’(), unsigned long long>::Call(void*) [UnknownFile])
0x2a2e4e7c UnrealEditor-InterchangeCore.dylib!TAsyncGraphTask::DoTask(ENamedThreads::Type, TRefCountPtr const&) [UnknownFile])
0x2a2e44c8 UnrealEditor-InterchangeCore.dylib!TGraphTask::ExecuteTask() [UnknownFile])
0x2a2e5b3c UnrealEditor-InterchangeCore.dylib!UE::Tasks::Private::FTaskBase::TryExecuteTask() [UnknownFile])
0x2a2e5400 UnrealEditor-InterchangeCore.dylib!LowLevelTasks::TTaskDelegate<LowLevelTasks::FTask* (bool), 112u>::TTaskDelegateImpl<void LowLevelTasks::FTask::Init<UE::Tasks::Private::FTaskBase::Init(char16_t const*, LowLevelTasks::ETaskPriority, UE::Tasks::EExtendedTaskPriority, UE::Tasks::ETaskFlags)::‘lambda’()>(char16_t const*, LowLevelTasks::ETaskPriority, UE::Tasks::Private::FTaskBase::Init(char16_t const*, LowLevelTasks::ETaskPriority, UE::Tasks::EExtendedTaskPriority, UE::Tasks::ETaskFlags)::‘lambda’()&&, LowLevelTasks::ETaskFlags)::‘lambda’(bool), false>::CallAndMove(LowLevelTasks::TTaskDelegate<LowLevelTasks::FTask* (bool), 112u>&, void*, unsigned int, bool) [UnknownFile])
0x07fe7254 UnrealEditor-Core.dylib!LowLevelTasks::FTask::ExecuteTask() [UnknownFile])
0x07fc2008 UnrealEditor-Core.dylib!LowLevelTasks::FScheduler::ExecuteTask(LowLevelTasks::FTask*) [UnknownFile])
0x07fc37e0 UnrealEditor-Core.dylib!LowLevelTasks::FScheduler::WorkerLoop(LowLevelTasks::Private::FWaitEvent*, LowLevelTasks::Private::TLocalQueueRegistry<1024u, 1024u>::TLocalQueue*, unsigned int, bool) [UnknownFile])
0x07fc4530 UnrealEditor-Core.dylib!LowLevelTasks::FScheduler::WorkerMain(LowLevelTasks::Private::FWaitEvent*, LowLevelTasks::Private::TLocalQueueRegistry<1024u, 1024u>::TLocalQueue*, unsigned int, bool) [UnknownFile])
0x081f8774 UnrealEditor-Core.dylib!FThreadImpl::Run() [UnknownFile])
0x081d29e8 UnrealEditor-Core.dylib!FRunnableThreadPThread::Run() [UnknownFile])
0x08176130 UnrealEditor-Core.dylib!FRunnableThreadPThread::_ThreadProc(void*) [UnknownFile])
0x97d99c08 libsystem_pthread.dylib!_pthread_start() [UnknownFile])
0x97d94ba8 libsystem_pthread.dylib!thread_start() [UnknownFile])

Looks like it is a 5.7 thing. I uninstalled and went back to 5.6.1 and works fine except for the occasional crash and for some reason if I import tiff files it crashes, otherwise works well.