Consistent Fortnite Server Crashing

Summary

We are experiencing consistent server crashing in our map Forever Zone Wars. Players freeze in place and get kicked back to lobby.
This happens within the first 2 rounds of gameplay. Each round is maximum of 10 minutes. This never happens at the same time.
We do not have any verse reports causing this in creator portal.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Play Forever Zone Wars: 5473-5965-0108
This always happens within the first 2 rounds, but there are no clues as to why this is happening. We are unable to reproduce at the given moment.

Expected Result

Server not to crash

Observed Result

Lobby freezes, server crashes, all players are booted from the game

Platform(s)

PC, but probably happens on all platforms as it’s a server issue

Island Code

5473-5965-0108

Video

After waiting patiently in UEFN, we were able to recreate. It seems to be happening due to score managers being triggered.

This is the code we are using to grant score for all players every 30 seconds. 99% of the time it works, but every now and then it doesn’t:

StartTimerForPoints()<suspends>:void=
        loop:
            Sleep(POINTS_TIMER_DELAY)
            if(GivePointsForTime = true):
                for(CP:PlayersMap):
                    Print("Add 5 points for this player: {CP.UniqueID}")
                    if(CP.CurrentClass = IN_GAME_CLASS):
                        TimeScoreManagerDevice.Activate(CP.MyAgentObj)
                    Sleep(0.1)

            else:
                break

Hi @VibinJivan - after seeing your video (thank you!) we’re pretty certain you’re hitting this crash. Fortnite Ecosystem v34.10 with Known Issues - #5 by kalishane_eg.

Here is our internal ticket, but we’ll post an update in the known issues thread once this is fixed.

FORT-871579

FORT-872199 has been ‘Closed’ as a duplicate of an existing known issue.