Consistent crashes when setting limits on user parameters in Niagara

Hello, I have very consistent crashes when trying to set limits on user attributes in Niagara.

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Steps to Reproduce

Crashes are consistent for me in every system every single time. Even when effect is not in scene and preview window is closed.

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Hi [mention removed]​,

So it looks like this issue has already been addressed by Unreal Devs. I compiled and tested the development branch and the engine is not crashing anymore. I can escalate the case and let the Epic team give you the fix commit, but initially for Unreal 5.8, this fix should be integrated directly into the engine. Let us know what fits best for you.

Best Regards,

Joan

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That is great, it is not causing any trouble now so we will wait for next merge. Thank you Joan. Cheers!

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