I am facing for quite some time. Similar to what has been mentioned in the forum post, I am experiencing disconnections when changing texture material parameters from Verse in my UEFN project. The game crashes shortly after I spawn props and assign materials through Verse code.
Interestingly, I am using the same material manually in the editor for multiple assets, and I don’t experience any crashes or connection issues. However, when the material is modified dynamically through Verse, the connection is lost, and the game becomes unresponsive, just like the issue mentioned in the forum thread.
Additionally, when I tried assigning materials that don’t contain parameters, everything worked fine with no issues.