Connection is lost after some time using lots of MoveTo

Summary

Trying to make some simple NPCs with MoveTo() in Verse (not using any NPC Spawner Device or similar) and after some time with them on (8 at the time of the test), the connection is lost and I have to reset the island.
These NPCs do not have any collision or physics, they are just a simple static mesh asset that spawns, move and despawn.

There are no significant message in the Output Log, just the Connection Lost message

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Verse

Steps to Reproduce

Have a Verse device spawn multiple Creative Prop Assets and make them move across points of the island, independent of one another

Expected Result

Props will move accordingly and be stable through the whole experience

Observed Result

Island loses connection after some time when there are lots of them in the scene

Platform(s)

Windows