Connecting the players via LAN in OculusVR?

Hi, I am looking for proper solution about to connect two players via LAN in Unreal Engine.

If i open the listen server in the VR Preview Editor, how can i connect the other player in the LAN?

Is that possible? Or should I go with the Oculus VR’s online subsystem?

If you are doing this via LAN my suggestion is watching this video, it is only 8 minutes and works for Unreal Engine 5: How To Create A Multiplayer Game In 8 Minutes | Community tutorial

It isn’t using any subsystem or anything complicated regarding blueprints. If you open the port 7777 UDP you can also connect with a public IP address.