I’m using an NZXT water pump and their software is indicating around 35C for the CPU. I’m not sure if that’s accurate or if that’s good or bad.
I got the idea to open some old saves of the project. I sorted by date and one by one I kept opening the project at a later save date until I encountered the issue. The issue seems to happen after having changed from directx12 to directx11. The game would crash every few seconds in directx12 which is why I switched. The game never crashes in directx11.
That is all I did and now the lag is entirely gone. Even with it set to directx11 still. (For now at least.) So I really didn’t do anything. Again, just open some old saves. I don’t really no why the lag is gone now. I was hoping for an exact solution, but all I can really do is explain that I did what I’ve mentioned and now it’s gone for some reason.