I’d like to create a day-night cycle controlled by buttons in my HUD. My purpose is to have constantly shown buttons that you can press in-screen to change light-time and also the lights featured in the project (changing its intensity to adapt to the light-time). Which of the following you think it’s the best option:
In that case, I have been able to create a day-night loop system that constantly changes (you can check it in images). But I would need to connect it to the HUD buttons, and also creating the blueprint that modifies other lights’ intensities.
I have been able to get an animation of the directional light, but not one from the BP_Sky_sphere. I think it gets more complex following that option.
Creating two separate maps with same geometry but different lights (one for daytime and another one for nightime), and an animation between them to change day/night. ¿Is that even possible?
In any case, I have problems connecting the buttons in my HUD with anything, so any advice will be great.
Thank you all in advance!