I have a setup of a line trace by channel, see screenshot, but don’t know how to make it interact with my left motion controller. It is in the Level BP.
I want to hit an actor by LeftGrip and set the actor as selected one and do some operations.
I have already setup a selector mesh in the controller, its a hidden cylinder and I already use it for actor overlapping and that works fine.
Anybody suggestions how to link to the getworldlocation and rotation targets?
Thanks in advance!