Connect line trace by channel motion controller

I have a setup of a line trace by channel, see screenshot, but don’t know how to make it interact with my left motion controller. It is in the Level BP.

I want to hit an actor by LeftGrip and set the actor as selected one and do some operations.

I have already setup a selector mesh in the controller, its a hidden cylinder and I already use it for actor overlapping and that works fine.

Anybody suggestions how to link to the getworldlocation and rotation targets?
Thanks in advance!


Anyone an idea? I still can’t get it working well.
It has to be on the left controller…

Figured it out myself… it’s working now.