Hi,
I am currently trying to set up an Oculus quest 2 to unreal. There are already so many different problems I have encountered trying to link it to the computer. But the most difficult part has been trying to actually get it to work in UE.
First problem: The run VR button when I want to choose where to run my project (currently ue’s own vr template) is out-greyed. It is only shown when I use the SteamVR plugin (not the OpenXR). But it says that the plugin SteamVR is deprecated, so it has be another way to do this? But how?
Second problem: When pressing play (when using the SteamVR plugin) the project crashes over and over… but playing it separately on windows works. Any idea why?