Cone Check


I’m creanting an AI that should move to a tower, but if hear a noise should check going until it. However my AI simply move to the tower wihtout go to the noise, ignoring all the others tasks.
I found a topic where they said to use a Simple Parallel node with some decorators and between them has a Cone Check, but I don’t know how to use or how it works.
So if someone can help me solve this problem and/or explain how works the Cone Check decorator I whould thank very much