I’m trying to test my constructor with a debug message. The layer variable is a the variable I’m using in the for loop, so is of type int.
My code:
UE_LOG(LogTemp, Warning, FText::Format(TEXT("Made Layer: "), FText::AsNumber(layer)));
You can probably tell what I’m trying to do, but in case it isn’t immediately obvious I’m trying to get the following output for each iteration, with the number incrementing with each iteration:
Made Layer: 0