Summary
Hi, so I began learning ue and almost instantly got stuck at the rendering part. I try to render a small sequence on an empty map with landscape, atmosphere and a couple of cubes for testing. After the shaders compilation is done computer just restarts itself. No error, nothing.
I also work in Maya and SP. It does not happen in these programs.
I don’t think it’s a hardware problem but who knows.
I have a moderately good gpu RTX 3080TI
But my cpu sucks Ryzen 5 1600X six core and only 16gb RAM. ![]()
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Thanks.
What Type of Bug are you experiencing?
Rendering (Graphics / Niagara)
Steps to Reproduce
- Create a game project and an empty level
- Add an atmopshere, a landscape, a postprocess volume and a couple of shapes
- Load Movie Render Queue and MRQ Additional Passes plugins
- Create a level sequence actor, camera and a simple camera animation
- Open a Movie render queue and start rendering.
flop
Expected Result
You get a sequence of images
Observed Result
Computer restarts
Affects Versions
5.7
Platform(s)
Windows