Learning UE4 here, with some rather ambitious plans in mind. I’m looking at creating a shortform ‘interactive’ version of Dirrogate - the VR experience that I’d done almost a year ago, which was received quite well with the VR community and was invited by Samung’s MilkVR to be hosted on the platform. On the web: http://www.vrideo.com/watch/Zndcocm
or on youtube:
…but getting back,
I’m interested in using video and still backgrounds from scenes, such as this image:
So, the idea behind the workflow would be:
- Set up a stereoscopic “skybox” that has the left and right image/video wrapped on these skybox spheres (one for left eye / one for right)
- Create elements such as rocks, bricks etc…in UE4 and place them at the floor/on the road
- make sure that the appropriate skybox background is seen for the corresponding eye when viewing with a VR headset (Oculus or GearVR) - In Unity I had done this last year via layers and culling for the “Ovr camera”
Does anyone know of way to do this?
If any forum members would have the time to throw even a basic template that I can dissect and learn from, I’d be grateful.