Hello,
I want to try UE4 with VS 2015.
I heard that you need to do:
-
Compile source code of engine with VS2015
-
Generate VS project with
./GenerateProjectFiles.bat “C:/MyProject/MyProject.uproject” -Game -Engine -2015
I downloaded the source code of engine and binaries to it and trying to create a project:
GenerateProjectFiles.bat -2015
and then compile engine with VS2015, but something does not go
d:\unrealengine-4.9\engine\source\runtime\engine\public\UnrealEngine.h(237): note: see reference to class template instantiation 'TMap<const UObject *,int32,FDefaultSetAllocator,TDefaultMapKeyFuncs<KeyType,ValueType,false>>' being compiled
17> with
17> [
17> KeyType=const UObject *,
17> ValueType=int32
17> ]
17> -------- End Detailed Actions Stats -----------------------------------------------------------
17>ERROR : UBT error : Failed to produce item: D:\UnrealEngine-4.9\Engine\Binaries\Win64\UE4Editor-Core.dll
What am I doing wrong and how to fix it? thanks