Works for me in UE4.26.2 with r.ShaderDevelopmentMode=1
, r.XGEShaderCompile = 0
and r.Shaders.AllowCompilingThroughWorkers=0
uncommented
3 Likes
Works for me in UE4.26.2 with r.ShaderDevelopmentMode=1
, r.XGEShaderCompile = 0
and r.Shaders.AllowCompilingThroughWorkers=0
uncommented