Probably a silly question, buy why after some time that I didn’t open a project (say a month or two), it starts to compile all shaders on start? I didn’t change the project location or did anything special, just didn’t open that project for a while and everything was compiled and finished the last time I closed it.
The compiled shaders are stored in a folder somewhere in your user’s AppData folder (on Windows). Maybe it was cleared/deleted or you are using a different user?