Compiling Outside the Engine

I’ve added a code in a class and since I’ve compiled, the project crashes each time i try to open it. I have changed my mistake in the class, but I cannot re-compile because I can’t open my project.

Can I compile outside the engine, or can I delete what has already been compiled so I can open without a crash?

Oh I have figured it out:

  • Open the project in Microsoft Visual Studio
  • Build > BuildProject
  • Open in engine > Skip Restore

It worked for me.