Just updated to 4.8 and tried to build on latest Mac OS an app for Gear VR.
But the automation software it tries to run toward the end is a PC app? (.exe)
Program.Main: ERROR: Exception in AutomationTool: Command failed (Result:5): /Users/Shared/UnrealEngine/4.8/Engine/Binaries/DotNET/UnrealBuildTool.exe VRTest1 Android Development …
Are there additional flags to set to get basic compiling to work on a Mac?