Compiler crashes on Linux when trying to compile LyraGame

Summary

Sometimes I can’t compile a Lyra Editor Target because compiler starts crashing.

What Type of Bug are you experiencing?

Foundation (C++ Tools, Profiling, & Pipeline)

Steps to Reproduce

  1. Download Lyra Game
  2. Download and unpack UE5.8 prebuilt engine for Linux
  3. Run compilation for any editor target

Expected Result

Succesfull compilation

Observed Result

Failed compilation, compiler crashes

Affects Versions

5.8

Platform(s)

Linux

For crash reports, include your callstack

CONSOLE: /opt/Linux_Unreal_Engine_5.8.3/Engine/Build/BatchFiles/Linux/Build.sh LyraEditor Linux Development -Project=“/home/pavlo/Games/Lyra_5.8/Lyra.uproject” -buildscw
0>Setting up bundled DotNet SDK
0>Running command : dotnet Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.dll LyraEditor Linux Development -Project=/home/pavlo/Games/Lyra_5.8/Lyra.uproject -buildscw
0>Log file: /home/pavlo/.config/Epic/UnrealBuildTool/Log.txt
0>Determining max actions to execute in parallel (8 physical cores, 16 logical cores)
0> Executing up to 8 processes, one per physical core
0>UbaStorageServer - FileMapping backing: memfd
0>UbaStorageServer - Previous run was not gracefully shutdown. Reparsing cas directory /home/pavlo/.epic/UnrealBuildAccelerator/cas/ to check for added/missing/corrupt files (Saved 2026-10-05 11:41:42)
0>UbaStorageServer - Validated storage (size 0b) in <1ms
0>UbaServer - Listening on 0.0.0.0:1345
0>Compiling GameFeaturePlugins in branch ++UE5+Release-5.8
0>Building LyraEditor…
0>===== Toolchain Information =====
0>Using ISPC compiler (/opt/Linux_Unreal_Engine_5.8.3/Engine/Source/ThirdParty/Intel/ISPC/bin/Linux/ispc)
0> Intel(r) Implicit SPMD Program Compiler (Intel(r) ISPC), 1.24.0 (build commit @ 20240919, LLVM 18.1.6)
0>Using Clang compiler 20.1.8 (/opt/Linux_Unreal_Engine_5.8.3/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v26_clang-20.1.8-rockylinux8/x86_64-unknown-linux-gnu/bin/clang++)
0> clang version 20.1.8 (GitHub - llvm/llvm-project: The LLVM Project is a collection of modular and reusable compiler and toolchain technologies. · GitHub 87f0227cb60147a26a1eeb4fb06e3b505e9c7261) Target: x86_64-unknown-linux-gnu Thread model: posix InstalledDir: /opt/Linux_Unreal_Engine_5.8.3/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v26_clang-20.1.8-rockylinux8/x86_64-unknown-linux-gnu/bin
0>Using Clang archiver (/opt/Linux_Unreal_Engine_5.8.3/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v26_clang-20.1.8-rockylinux8/x86_64-unknown-linux-gnu/bin/llvm-ar)
0> LLVM (http://llvm.org/): LLVM version 20.1.8 Optimized build.
0>Using toolchain located at ‘/opt/Linux_Unreal_Engine_5.8.3/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v26_clang-20.1.8-rockylinux8/x86_64-unknown-linux-gnu’
0>Using bundled libc++ standard C++ library.
0>Compressing debug files
0>[Adaptive Build] Excluded from LyraExtTool unity file: BPFunctionLibrary.cpp, LyraExtTool.cpp
0>[Adaptive Build] Excluded from GameSubtitles unity file: GameSubtitlesModule.cpp, SubtitleDisplaySubsystem.cpp, SSubtitleDisplay.cpp, SubtitleDisplay.cpp, MediaSubtitlesPlayer.cpp
0>[Adaptive Build] Excluded from GameplayMessageRuntime unity file: GameplayMessageRuntime.cpp, GameplayMessageSubsystem.cpp, AsyncAction_ListenForGameplayMessage.cpp
0>[Adaptive Build] Excluded from GameplayMessageNodes unity file: GameplayMessageNodesModule.cpp, K2Node_AsyncAction_ListenForGameplayMessages.cpp
0>[Adaptive Build] Excluded from CommonStartupLoadingScreen unity file: SCommonPreLoadingScreenWidget.cpp, CommonPreLoadScreen.cpp, CommonStartupLoadingScreen.cpp
0>[Adaptive Build] Excluded from CommonUser unity file: CommonUserSubsystem.cpp, CommonUserBasicPresence.cpp, AsyncAction_CommonUserInitialize.cpp, CommonUserTypes.cpp, CommonUserModule.cpp, CommonSessionSubsystem.cpp
0>[Adaptive Build] Excluded from PocketWorlds unity file: PocketWorldsModule.cpp, PocketLevelInstance.cpp, PocketCaptureSubsystem.cpp, PocketLevel.cpp, PocketLevelSystem.cpp, PocketCapture.cpp
0>[Adaptive Build] Excluded from AsyncMixin unity file: AsyncMixin.cpp, AsyncMixinModule.cpp
0>[Adaptive Build] Excluded from CommonGame unity file: CommonUIExtensions.cpp, GameUIPolicy.cpp, CommonPlayerController.cpp, PrimaryGameLayout.cpp, CommonGameInstance.cpp, CommonPlayerInputKey.cpp, CommonGameModule.cpp, GameUIManagerSubsystem.cpp, CommonLocalPlayer.cpp, LogCommonGame.cpp, AsyncAction_ShowConfirmation.cpp, AsyncAction_CreateWidgetAsync.cpp, AsyncAction_PushContentToLayerForPlayer.cpp, CommonGameDialog.cpp, CommonMessagingSubsystem.cpp
0>[Adaptive Build] Excluded from ModularGameplayActors unity file: ModularGameplayActorsModule.cpp, ModularGameMode.cpp, ModularPlayerController.cpp, ModularAIController.cpp, ModularPawn.cpp, ModularCharacter.cpp, ModularPlayerState.cpp, ModularGameState.cpp
0>[Adaptive Build] Excluded from CommonLoadingScreen unity file: LoadingProcessTask.cpp, CommonLoadingScreenModule.cpp, LoadingScreenManager.cpp, CommonLoadingScreenSettings.cpp
0>[Adaptive Build] Excluded from GameSettings unity file: GameSettingsModule.cpp, GameSettingValueDiscreteDynamic.cpp, GameSettingValueDiscrete.cpp, GameSettingValueScalar.cpp, GameSettingCollection.cpp, GameSetting.cpp, GameSettingValueScalarDynamic.cpp, GameSettingValue.cpp, GameSettingAction.cpp, GameSettingFilterState.cpp, GameSettingRegistryChangeTracker.cpp, GameSettingRegistry.cpp, GameSettingDataSourceDynamic.cpp, WhenPlayingAsPrimaryPlayer.cpp, WhenPlatformHasTrait.cpp, GameSettingScreen.cpp, GameSettingListEntry.cpp, GameSettingDetailView.cpp, GameSettingDetailExtension.cpp, GameSettingVisualData.cpp, GameSettingListView.cpp, IGameSettingActionInterface.cpp, GameSettingPanel.cpp, GameSettingPressAnyKey.cpp, KeyAlreadyBoundWarning.cpp, GameSettingRotator.cpp, SGameResponsivePanel.cpp, GameResponsivePanel.cpp, GameResponsivePanelSlot.cpp
0>[Adaptive Build] Excluded from LyraGame unity file: LyraLogChannels.cpp, LyraGameModule.cpp, LyraGameplayTags.cpp, GameFeatureAction_AddInputBinding.cpp, LyraGameFeaturePolicy.cpp, GameFeatureAction_AddWidget.cpp, GameFeatureAction_AddAbilities.cpp, GameFeatureAction_WorldActionBase.cpp, GameFeatureAction_AddInputContextMapping.cpp, GameFeatureAction_AddGameplayCuePath.cpp, GameFeatureAction_SplitscreenConfig.cpp, LyraPawnComponent_CharacterParts.cpp, LyraCosmeticAnimationTypes.cpp, LyraCosmeticCheats.cpp, LyraCosmeticDeveloperSettings.cpp, LyraControllerComponent_CharacterParts.cpp, LyraAssetManagerStartupJob.cpp, LyraDevelopmentStatics.cpp, LyraAssetManager.cpp, LyraSystemStatics.cpp, GameplayTagStack.cpp, LyraGameEngine.cpp, LyraGameData.cpp, LyraGameSession.cpp, LyraSignificanceManager.cpp, LyraReplicationGraph.cpp, LyraActorUtilities.cpp, LyraReplicationGraphSettings.cpp, LyraGameInstance.cpp, AnimNotify_LyraContextEffects.cpp, LyraContextEffectsSubsystem.cpp, LyraContextEffectsInterface.cpp, LyraContextEffectComponent.cpp, LyraContextEffectsLibrary.cpp, LyraNumberPopComponent_NiagaraText.cpp, LyraNumberPopComponent.cpp, LyraDamagePopStyle.cpp, LyraNumberPopComponent_MeshText.cpp, LyraAimSensitivityData.cpp, LyraInputUserSettings.cpp, LyraInputModifiers.cpp, LyraPlayerInput.cpp, LyraPlayerMappableKeyProfile.cpp, LyraInputComponent.cpp, LyraInputConfig.cpp, LyraGameSettingRegistry_Gameplay.cpp, LyraGameSettingRegistry_Video.cpp, LyraGameSettingRegistry.cpp, LyraSettingsLocal.cpp, LyraGameSettingRegistry_DLC.cpp, LyraSettingsShared.cpp, LyraGameSettingRegistry_PerfStats.cpp, LyraGameSettingRegistry_Gamepad.cpp, LyraGameSettingRegistry_MouseAndKeyboard.cpp, LyraGameSettingRegistry_Audio.cpp, LyraSafeZoneEditor.cpp, LyraHDRCalibrationEditor.cpp, LyraBrightnessEditor.cpp, LyraSettingValueDiscrete_OverallQuality.cpp, LyraSettingKeyboardInput.cpp, LyraSettingValueDiscrete_MobileFPSType.cpp, LyraSettingValueDiscrete_Language.cpp, LyraSettingValueDiscrete_Display.cpp, LyraSettingValueDiscreteDynamic_AudioOutputDevice.cpp, LyraSettingValueDiscrete_PerfStat.cpp, LyraSettingAction_HDRCalibrationEditor.cpp, LyraSettingValueDiscrete_Resolution.cpp, LyraSettingAction_SafeZoneEditor.cpp, LyraSettingsListEntrySetting_KeyboardInput.cpp, LyraPlayerCameraManager.cpp, LyraUICameraManagerComponent.cpp, LyraCameraMode_ThirdPerson.cpp, LyraCameraComponent.cpp, LyraCameraMode.cpp, LyraQuickBarComponent.cpp, LyraPickupDefinition.cpp, LyraGameplayAbility_FromEquipment.cpp, LyraEquipmentDefinition.cpp, LyraEquipmentInstance.cpp, LyraEquipmentManagerComponent.cpp, LyraAudioSettings.cpp, LyraAudioMixEffectsSubsystem.cpp, LyraPlayerBotController.cpp, LyraPlayerState.cpp, LyraCheatManager.cpp, LyraDebugCameraController.cpp, LyraLocalPlayer.cpp, LyraPlayerController.cpp, LyraPlayerStart.cpp, LyraPlayerSpawningManagerComponent.cpp, LyraTaggedWidget.cpp, LyraGameViewportClient.cpp, LyraSettingScreen.cpp, LyraSimulatedInputWidget.cpp, LyraHUDLayout.cpp, LyraHUD.cpp, LyraTouchRegion.cpp, LyraActivatableWidget.cpp, LyraJoystickWidget.cpp, LyraLobbyBackground.cpp, LyraFrontendStateComponent.cpp, ApplyFrontendPerfSettingsAction.cpp, LyraListView.cpp, LyraWidgetFactory_Class.cpp, LyraBoundActionButton.cpp, LyraWidgetFactory.cpp, LyraTabButtonBase.cpp, LyraTabListWidgetBase.cpp, LyraPerfStatWidgetBase.cpp, LyraPerfStatContainerBase.cpp, IndicatorLayer.cpp, SActorCanvas.cpp, IndicatorLibrary.cpp, LyraIndicatorManagerComponent.cpp, IndicatorDescriptor.cpp, LyraUIMessaging.cpp, LyraUIManagerSubsystem.cpp, LyraLoadingScreenSubsystem.cpp, LyraActionWidget.cpp, LyraButtonBase.cpp, LyraControllerDisconnectedScreen.cpp, LyraConfirmationScreen.cpp, MaterialProgressBar.cpp, LyraReticleWidgetBase.cpp, CircumferenceMarkerWidget.cpp, SHitMarkerConfirmationWidget.cpp, SCircumferenceMarkerWidget.cpp, LyraWeaponUserInterface.cpp, HitMarkerConfirmationWidget.cpp, LyraVerbMessageReplication.cpp, GameplayMessageProcessor.cpp, LyraNotificationMessage.cpp, LyraVerbMessageHelpers.cpp, LyraGameplayRpcRegistrationComponent.cpp, LyraTestControllerStartEliminationTest.cpp, LyraTestControllerBootTest.cpp, MenuStartElimination.spec.cpp, LyraReplaySubsystem.cpp, AsyncAction_QueryReplays.cpp, PhysicalMaterialWithTags.cpp, LyraRuntimeOptions.cpp, LyraTextHotfixConfig.cpp, LyraHotfixManager.cpp, InteractionStatics.cpp, AbilityTask_WaitForInteractableTargets_SingleLineTrace.cpp, AbilityTask_GrantNearbyInteraction.cpp, AbilityTask_WaitForInteractableTargets.cpp, GameplayAbilityTargetActor_Interact.cpp, LyraGameplayAbility_Interact.cpp, LyraAbilityTagRelationshipMapping.cpp, LyraTaggedActor.cpp, LyraAbilitySystemComponent.cpp, LyraAbilitySourceInterface.cpp, LyraGameplayEffectContext.cpp, LyraGameplayCueManager.cpp, LyraAbilitySet.cpp, LyraGameplayAbilityTargetData_SingleTargetHit.cpp, LyraAbilitySystemGlobals.cpp, LyraGlobalAbilitySystem.cpp, LyraHealthSet.cpp, LyraCombatSet.cpp, LyraAttributeSet.cpp, LyraDamageExecution.cpp, LyraHealExecution.cpp, LyraGamePhaseSubsystem.cpp, LyraGamePhaseAbility.cpp, LyraAbilityCost_PlayerTagStack.cpp, LyraAbilityCost_ItemTagStack.cpp, LyraAbilityCost_InventoryItem.cpp, LyraGameplayAbility_Reset.cpp, LyraGameplayAbility_Death.cpp, LyraGameplayAbility_Jump.cpp, LyraGameplayAbility.cpp, LyraPerformanceStatSubsystem.cpp, LyraMemoryDebugCommands.cpp, LyraPerformanceSettings.cpp, LyraInventoryManagerComponent.cpp, LyraInventoryItemDefinition.cpp, InventoryFragment_EquippableItem.cpp, InventoryFragment_QuickBarIcon.cpp, InventoryFragment_PickupIcon.cpp, IPickupable.cpp, InventoryFragment_SetStats.cpp, LyraInventoryItemInstance.cpp, LyraAnimInstance.cpp, LyraHeroComponent.cpp, LyraHealthComponent.cpp, LyraCharacterMovementComponent.cpp, LyraCharacterWithAbilities.cpp, LyraPawnExtensionComponent.cpp, LyraPawn.cpp, LyraPawnData.cpp, LyraCharacter.cpp, LyraDeveloperSettings.cpp, LyraPlatformEmulationSettings.cpp, LyraBotCheats.cpp, LyraBotCreationComponent.cpp, LyraExperienceManager.cpp, LyraExperienceDefinition.cpp, LyraExperienceActionSet.cpp, LyraGameMode.cpp, LyraUserFacingExperienceDefinition.cpp, AsyncAction_ExperienceReady.cpp, LyraExperienceManagerComponent.cpp, LyraGameState.cpp, LyraWorldSettings.cpp, AsyncAction_ObserveTeamColors.cpp, LyraTeamSubsystem.cpp, LyraTeamCreationComponent.cpp, LyraTeamCheats.cpp, LyraTeamPrivateInfo.cpp, LyraTeamStatics.cpp, LyraTeamInfoBase.cpp, LyraTeamPublicInfo.cpp, AsyncAction_ObserveTeam.cpp, LyraTeamDisplayAsset.cpp, LyraTeamAgentInterface.cpp, LyraWeaponInstance.cpp, LyraDamageLogDebuggerComponent.cpp, LyraGameplayAbility_RangedWeapon.cpp, InventoryFragment_ReticleConfig.cpp, LyraWeaponStateComponent.cpp, LyraWeaponDebugSettings.cpp, LyraRangedWeaponInstance.cpp, LyraWeaponSpawner.cpp
0>[Adaptive Build] Excluded from ShooterTestsRuntime unity file: ShooterTestsDevicePropertyTester.cpp, ShooterTestsRuntimeModule.cpp, ShooterTestAsyncMessageTestActor.cpp, ShooterTestsMapTests.cpp, ShooterTestsActorNetworkTests.cpp, ShooterTestsActorAnimationTests.cpp, ShooterTestsInputTestHelper.cpp, ShooterTestsAnimationTestHelper.cpp, ShooterTestsActorTestHelper.cpp
0>[Adaptive Build] Excluded from ShooterCoreRuntime unity file: ShooterCoreRuntimeModule.cpp, LyraWorldCollectable.cpp, TDM_PlayerSpawningManagmentComponent.cpp, ShooterCoreRuntimeSettings.cpp, ElimChainProcessor.cpp, ElimStreakProcessor.cpp, AssistProcessor.cpp, AimAssistInputModifier.cpp, AimAssistTargetComponent.cpp, AimAssistTargetManagerComponent.cpp, LyraAccoladeHostWidget.cpp, LyraAccoladeDefinition.cpp
0>[Adaptive Build] Excluded from TopDownArenaRuntime unity file: LyraCameraMode_TopDownArenaCamera.cpp, TopDownArenaPickupUIData.cpp, TopDownArenaRuntimeModule.cpp, TopDownArenaAttributeSet.cpp, TopDownArenaMovementComponent.cpp
0>[Adaptive Build] Excluded from UIExtension unity file: UIExtensionSystem.cpp, LogUIExtension.cpp, UIExtensionModule.cpp, UIExtensionPointWidget.cpp
0>=================================
0>Using Unreal Build Accelerator local executor to run 5 action(s)
0> CPU 8 physical cores, 16 logical cores
0> Memory 27.21 GB physical, 34.65 GB/15.6 GB committed
0> UBA Storage capacity 40 GB
0>[CHAINED-SIGNAL 11] pid=1116626 tid=1116626 rip=0x00953a533c7a fault_addr=0x00 si_code=128
0> CALLSTACK:
0> __cxa_thread_atexit at ??:?
0> __cxa_thread_atexit at ??:?
0> opendir at ??:?
0> llvm::sys::fs::detail::directory_iterator_construct(llvm::sys::fs::detail::DirIterState&, llvm::StringRef, bool) [clone .localalias.14] at Path.cpp:?
0> /opt/Linux_Unreal_Engine_5.8.3/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v26_clang-20.1.8-rockylinux8/x86_64-unknown-linux-gnu/bin/clang++: 0x81
0>[CHAINED-SIGNAL 11] pid=1116634 tid=1116634 rip=0x00550ca65e7a fault_addr=0x00 si_code=128
0> CALLSTACK:
0> __cxa_thread_atexit at ??:?
0> __cxa_thread_atexit at ??:?
0> opendir at ??:?
0> llvm::sys::fs::detail::directory_iterator_construct(llvm::sys::fs::detail::DirIterState&, llvm::StringRef, bool) [clone .localalias.14] at Path.cpp:?
0> /opt/Linux_Unreal_Engine_5.8.3/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v26_clang-20.1.8-rockylinux8/x86_64-unknown-linux-gnu/bin/clang++: 0x81
0>[CHAINED-SIGNAL 11] pid=1116628 tid=1116628 rip=0x00d5ad09d57e fault_addr=0x00 si_code=128
0> CALLSTACK:
0> __cxa_thread_atexit at ??:?
0> __cxa_thread_atexit at ??:?
0> opendir at ??:?
0> llvm::sys::fs::detail::directory_iterator_construct(llvm::sys::fs::detail::DirIterState&, llvm::StringRef, bool) [clone .localalias.14] at Path.cpp:?
0> /opt/Linux_Unreal_Engine_5.8.3/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v26_clang-20.1.8-rockylinux8/x86_64-unknown-linux-gnu/bin/clang++: 0x81
0>[CHAINED-SIGNAL 11] pid=1116624 tid=1116624 rip=0x00f5b924e27d fault_addr=0x00 si_code=128
0> CALLSTACK:
0> __cxa_thread_atexit at ??:?
0> __cxa_thread_atexit at ??:?
0> opendir at ??:?
0> llvm::sys::fs::detail::directory_iterator_construct(llvm::sys::fs::detail::DirIterState&, llvm::StringRef, bool) [clone .localalias.14] at Path.cpp:?
0> /opt/Linux_Unreal_Engine_5.8.3/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v26_clang-20.1.8-rockylinux8/x86_64-unknown-linux-gnu/bin/clang++: 0x81
0>[CHAINED-SIGNAL 11] pid=1116632 tid=1116632 rip=0x00d5f6be4c76 fault_addr=0x00 si_code=128
0> CALLSTACK:
0> __cxa_thread_atexit at ??:?
0> __cxa_thread_atexit at ??:?
0> opendir at ??:?
0> llvm::sys::fs::detail::directory_iterator_construct(llvm::sys::fs::detail::DirIterState&, llvm::StringRef, bool) [clone .localalias.14] at Path.cpp:?
0> /opt/Linux_Unreal_Engine_5.8.3/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v26_clang-20.1.8-rockylinux8/x86_64-unknown-linux-gnu/bin/clang++: 0x81
0>[CHAINED-SIGNAL 11] pid=1116632 tid=1116632 rip=0x00d5f6be4c76 fault_addr=0xd8091100e803 si_code=4294967290
0> CALLSTACK:
0> __cxa_thread_atexit at ??:?
0> __cxa_thread_atexit at ??:?
0> opendir at ??:?
0> llvm::sys::fs::detail::directory_iterator_construct(llvm::sys::fs::detail::DirIterState&, llvm::StringRef, bool) [clone .localalias.14] at Path.cpp:?
0> /opt/Linux_Unreal_Engine_5.8.3/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v26_clang-20.1.8-rockylinux8/x86_64-unknown-linux-gnu/bin/clang++: 0x81
0>[CHAINED-SIGNAL 11] pid=1116634 tid=1116634 rip=0x00550ca65e7a fault_addr=0xda091100e803 si_code=4294967290
0> CALLSTACK:
0> __cxa_thread_atexit at ??:?
0> __cxa_thread_atexit at ??:?
0> opendir at ??:?
0> llvm::sys::fs::detail::directory_iterator_construct(llvm::sys::fs::detail::DirIterState&, llvm::StringRef, bool) [clone .localalias.14] at Path.cpp:?
0> /opt/Linux_Unreal_Engine_5.8.3/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v26_clang-20.1.8-rockylinux8/x86_64-unknown-linux-gnu/bin/clang++: 0x81
0>[CHAINED-SIGNAL 11] pid=1116628 tid=1116628 rip=0x00d5ad09d57e fault_addr=0xd4091100e803 si_code=4294967290
0> CALLSTACK:
0> __cxa_thread_atexit at ??:?
0> __cxa_thread_atexit at ??:?
0> opendir at ??:?
0> llvm::sys::fs::detail::directory_iterator_construct(llvm::sys::fs::detail::DirIterState&, llvm::StringRef, bool) [clone .localalias.14] at Path.cpp:?
0> /opt/Linux_Unreal_Engine_5.8.3/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v26_clang-20.1.8-rockylinux8/x86_64-unknown-linux-gnu/bin/clang++: 0x81
0>[CHAINED-SIGNAL 11] pid=1116626 tid=1116626 rip=0x00953a533c7a fault_addr=0xd2091100e803 si_code=4294967290
0> CALLSTACK:
0> __cxa_thread_atexit at ??:?
0> __cxa_thread_atexit at ??:?
0> opendir at ??:?
0> llvm::sys::fs::detail::directory_iterator_construct(llvm::sys::fs::detail::DirIterState&, llvm::StringRef, bool) [clone .localalias.14] at Path.cpp:?
0> /opt/Linux_Unreal_Engine_5.8.3/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v26_clang-20.1.8-rockylinux8/x86_64-unknown-linux-gnu/bin/clang++: 0x81
0>[CHAINED-SIGNAL 11] pid=1116624 tid=1116624 rip=0x00f5b924e27d fault_addr=0xd0091100e803 si_code=4294967290
0> CALLSTACK:
0> __cxa_thread_atexit at ??:?
0> __cxa_thread_atexit at ??:?
0> opendir at ??:?
0> llvm::sys::fs::detail::directory_iterator_construct(llvm::sys::fs::detail::DirIterState&, llvm::StringRef, bool) [clone .localalias.14] at Path.cpp:?
0> /opt/Linux_Unreal_Engine_5.8.3/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v26_clang-20.1.8-rockylinux8/x86_64-unknown-linux-gnu/bin/clang++: 0x81
0>[CHAINED-SIGNAL 11] pid=1116628 tid=1116628 rip=0x00d5ad09d57e fault_addr=0xd4091100e803 si_code=4294967290
0> CALLSTACK:
0> __cxa_thread_atexit at ??:?
0> __cxa_thread_atexit at ??:?
0> opendir at ??:?
0> llvm::sys::fs::detail::directory_iterator_construct(llvm::sys::fs::detail::DirIterState&, llvm::StringRef, bool) [clone .localalias.14] at Path.cpp:?
0> /opt/Linux_Unreal_Engine_5.8.3/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v26_clang-20.1.8-rockylinux8/x86_64-unknown-linux-gnu/bin/clang++: 0x81
0>[CHAINED-SIGNAL 11] pid=1116634 tid=1116634 rip=0x00550ca65e7a fault_addr=0xda091100e803 si_code=4294967290
0> CALLSTACK:
0> __cxa_thread_atexit at ??:?
0> __cxa_thread_atexit at ??:?
0> opendir at ??:?
0> llvm::sys::fs::detail::directory_iterator_construct(llvm::sys::fs::detail::DirIterState&, llvm::StringRef, bool) [clone .localalias.14] at Path.cpp:?
0> /opt/Linux_Unreal_Engine_5.8.3/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v26_clang-20.1.8-rockylinux8/x86_64-unknown-linux-gnu/bin/clang++: 0x81
0>[CHAINED-SIGNAL 11] pid=1116632 tid=1116632 rip=0x00d5f6be4c76 fault_addr=0xd8091100e803 si_code=4294967290
0> CALLSTACK:
0> __cxa_thread_atexit at ??:?
0> __cxa_thread_atexit at ??:?
0> opendir at ??:?
0> llvm::sys::fs::detail::directory_iterator_construct(llvm::sys::fs::detail::DirIterState&, llvm::StringRef, bool) [clone .localalias.14] at Path.cpp:?
0> /opt/Linux_Unreal_Engine_5.8.3/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v26_clang-20.1.8-rockylinux8/x86_64-unknown-linux-gnu/bin/clang++: 0x81
0>[CHAINED-SIGNAL 11] pid=1116624 tid=1116624 rip=0x00f5b924e27d fault_addr=0xd0091100e803 si_code=4294967290
0> CALLSTACK:

Additional Notes

Linux Mint 22.3 - Cinnamon 64-bit