compile finished project

hello, i have a problem with open finished project of the game hello neighbor pre alpha,
i have already installed the required one for 4.8.3 ue4 version visual studio 2013,
but get this:

0]Running F:/Program Files/UE_4.8/Engine/Binaries/DotNET/UnrealBuildTool.exe HelloNeighbour Development Win64 -project=“C:/Users/noobi/Desktop/prealphaconsole/HelloNeighbour/HelloNeighbour.uproject” -rocket -editorrecompile -progress -noubtmakefiles
[2025.03.12-08.47.01:364][ 0]ERROR: Couldn’t find target rules file for target ‘HelloNeighbour’ in rules assembly ‘HelloNeighbour_EditorRecompileModuleRules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’.
[2025.03.12-08.47.01:364][ 0]Location: C:\Users\noobi\Desktop\prealphaconsole\HelloNeighbour\Intermediate\Build\BuildRules\HelloNeighbour_EditorRecompileModuleRules.dll
[2025.03.12-08.47.01:364][ 0]Target rules found:
[2025.03.12-08.47.01:365][ 0] UE4Editor - F:\Program Files\UE_4.8\Engine\Source\UE4Editor.Target.cs
[2025.03.12-08.47.01:367][ 0] UE4Game - F:\Program Files\UE_4.8\Engine\Source\UE4Game.Target.cs

someone, tell me how to fix this easily, I hardly understand
thanks for the help previously

Hello there @ProfiNoobRU!

Checking your issue through the community, this problem was encountered in two other threads. Please test their resolution methods for your scenario:

for first thread, i in anyway can’t get source files
for two, there is no uDraper plugin on directory which indicated in thread

is there any other solution? i really don’t understand unreal engine at all