Hello. I’m new to VS2013, and need assistance in debugging compile errors for UE4.5.
I’ve been going through archives of other’s who’ve had similar issues, but haven’t found a solution yet.
I am using VS2013 Ultimate, ( tried express desktop too )
correct DirectX Redist
I’m sure my issues are user related, but if someone wouldn’t mind assisting me in tracking them down. Thank You.
The output from a failed build goes:
30> Cleaning UE4Editor Binaries...
30> Building UnrealHeaderTool...
30> Performing 30 actions (max 4 parallel jobs)
30> [4/30] rc.exe PCLaunch.rc
30> [3/30] rc.exe ModuleVersionResource.rc.inl
30> PCH.Core.Core.h.cpp
30> PCH.Shared.Core.h.cpp
30>C:\Program Files\Epic Games\UE4_k4W_Plugin\UE4_K4w_Plugin\Engine\Source\Runtime\Core\Resources\Windows\ModuleVersionResource.rc.inl(3): fatal error RC1015: cannot open include file 'windows.h'.
30>C:\Program Files\Epic Games\UE4_k4W_Plugin\UE4_K4w_Plugin\Engine\Source\Runtime/Launch/Resources/Windows/PCLaunch.rc(13): fatal error RC1015: cannot open include file 'windows.h'.
30>c:\program files\epic games\ue4_k4w_plugin\ue4_k4w_plugin\engine\source\runtime\core\public\Windows/MinWindows.h(66): fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
30>c:\program files\epic games\ue4_k4w_plugin\ue4_k4w_plugin\engine\source\runtime\core\public\Windows/MinWindows.h(66): fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
30> [6/30] rc.exe ModuleVersionResource.rc.inl
30> [7/30] rc.exe PCLaunch.rc
30> Module.CoreUObject.1_of_4.cpp
30> PCH.Shared.CoreUObject.h.cpp
30>C:\Program Files\Epic Games\UE4_k4W_Plugin\UE4_K4w_Plugin\Engine\Source\Runtime\Core\Resources\Windows\ModuleVersionResource.rc.inl(3): fatal error RC1015: cannot open include file 'windows.h'.
30>C:\Program Files\Epic Games\UE4_k4W_Plugin\UE4_K4w_Plugin\Engine\Source\Runtime/Launch/Resources/Windows/PCLaunch.rc(13): fatal error RC1015: cannot open include file 'windows.h'.
30>c:\program files\epic games\ue4_k4w_plugin\ue4_k4w_plugin\engine\source\runtime\core\public\Windows/MinWindows.h(66): fatal error C1083: Cannot open include file: 'windows.h': No such file or directoryc:\program files\epic games\ue4_k4w_plugin\ue4_k4w_plugin\engine\source\runtime\core\public\Windows/MinWindows.h(66) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
30> [12/30] rc.exe ModuleVersionResource.rc.inl
30> Module.CoreUObject.3_of_4.cpp
30> Module.CoreUObject.2_of_4.cpp
30> Module.CoreUObject.4_of_4.cpp
30>C:\Program Files\Epic Games\UE4_k4W_Plugin\UE4_K4w_Plugin\Engine\Source\Runtime\Core\Resources\Windows\ModuleVersionResource.rc.inl(3): fatal error RC1015: cannot open include file 'windows.h'.
30>c:\program files\epic games\ue4_k4w_plugin\ue4_k4w_plugin\engine\source\runtime\core\public\Windows/MinWindows.h(66): fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
30>c:\program files\epic games\ue4_k4w_plugin\ue4_k4w_plugin\engine\source\runtime\core\public\Windows/MinWindows.h(66): fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
30>c:\program files\epic games\ue4_k4w_plugin\ue4_k4w_plugin\engine\source\runtime\core\public\Windows/MinWindows.h(66): fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
30> [13/30] rc.exe PCLaunch.rc
30> [14/30] rc.exe ModuleVersionResource.rc.inl
30> [15/30] rc.exe PCLaunch.rc
30> [16/30] rc.exe PCLaunch.rc
30>C:\Program Files\Epic Games\UE4_k4W_Plugin\UE4_K4w_Plugin\Engine\Source\Runtime\Core\Resources\Windows\ModuleVersionResource.rc.inl(3): fatal error RC1015: cannot open include file 'windows.h'.
30>C:\Program Files\Epic Games\UE4_k4W_Plugin\UE4_K4w_Plugin\Engine\Source\Programs\UnrealHeaderTool\Resources\PCLaunch.rc(3): fatal error RC1015: cannot open include file 'windows.h'.
30>C:\Program Files\Epic Games\UE4_k4W_Plugin\UE4_K4w_Plugin\Engine\Source\Runtime/Launch/Resources/Windows/PCLaunch.rc(13): fatal error RC1015: cannot open include file 'windows.h'.
30>C:\Program Files\Epic Games\UE4_k4W_Plugin\UE4_K4w_Plugin\Engine\Source\Runtime/Launch/Resources/Windows/PCLaunch.rc(13): fatal error RC1015: cannot open include file 'windows.h'.
30> -------- End Detailed Actions Stats -----------------------------------------------------------
30>ERROR : UBT error : Failed to produce item: C:\Program Files\Epic Games\UE4_k4W_Plugin\UE4_K4w_Plugin\Engine\Binaries\Win64\UnrealHeaderTool-Core.dll
30> Cumulative action seconds (8 processors): 0.00 building projects, 1.80 compiling, 0.00 creating app bundles, 0.00 generating debug info, 0.00 linking, 0.00 other
30> UBT execution time: 2.87 seconds
30> UnrealHeaderTool failed for target 'UE4Editor' (platform: Win64, module info: C:\Program Files\Epic Games\UE4_k4W_Plugin\UE4_K4w_Plugin\Engine\Intermediate\Build\Win64\UE4Editor\Development\UnrealHeaderTool.manifest).
30>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets(43,5): error MSB3073: The command "..\..\Build\BatchFiles\Rebuild.bat UE4Editor Win64 Development" exited with code 2.
========== Rebuild All: 1 succeeded, 1 failed, 30 skipped ==========
Thanks again,