I’m new in UE developing. After installed UE4.10 and vs2015, when i create a new C++ project in UE Editor and pressed compile, i got a compile error. Here is the log
I used to have this problem too. I can’t be 100% sure that this was the solution, but the issue stopped happening after I uninstalled my older versions of VS (leaving only 2015), restarting, and then making sure that VS2015 is properly set as the default application for .sln files.
Thank you for your reply. But I have no other vs installed on this machine. Unfortunately this happened not only on my but my laptop too. I wondered if had something configured wrong.
When you use the compile button in the editor does the “Compiling Code” window in the bottom right report that compile failed or succeeded? Did you get the same message in the editor when you compiled from Visual Studio? Do you have the same issue for all new code projects or did this only occur when creating a specific project?
It said compile failed, the first pic is the detail log of that message. When compiled from vs, my project built successfully(pic 2). Yes, I have the same issue for all new code projects and for all new projects on my laptop(another machine) too.
Just to confirm, is the editor open when you are compiling with VS? When you compile in VS, do you see a “compile successfully” / “compile failed” message in the Editor? Also, are you using the editor from the Launcher or did you build the engine from source code? If you’re running the binary (Launcher) version, can you go to the Library tab and open the drop down next to Launch and select Verify?
We’ve not heard from you in a few days and will be closing this post for tracking purposes. If you are still experiencing issues using localization fell free to respond with a comment to reopen the post.