Community Tutorial: Writing Your First Component in Verse Code (Easy Intro)

In this video, we take a look at how easy it is to create a basic component using Verse code. Components are new to UEFN and add assets and actions to entities. Entities are invisible containers that hold components and form the basis of prefabs in the new Scene Graph system in Unreal Editor for Fortnite. Although there is some new terminology to learn, the system is simple to work with once you understand the basics.

https://dev.epicgames.com/community/learning/tutorials/vwlk/fortnite-writing-your-first-component-in-verse-code-easy-intro