In this tutorial, we show you how to create a button that updates a variable on the Widget Blueprint inside the new Scene Graph UI and Entity-Component System in UEFN. With this knowledge, you can begin creating interactable components without using any Verse devices at all. This video assumes you have already seen Part 1.
https://dev.epicgames.com/community/learning/tutorials/2YoBw/fortnite-scene-graph-ui-creating-your-first-interactable-user-button-without-any-verse-devices