CommonUI Setup in C++

Hey, this might be a beginner mistake since I’m new to Unreal C++, but how do I use the commonUI plugin in c++?

  1. When I activate the plugin in the plugin manager, do I need to do some additional setup in C++?
  2. When I create a subclass of CommonActivatableWidget, I get LOTS of linking errors about random ‘UWidget’ stuff! Do I have to add something or define any functions?

Unfortunately documentation on CommonUI is really sparse (even though it’s such an essential plugin) and apart from like 4 Youtube Videos there is literally NOTHING to be found on the internet.

In your build.cs, add “CommonUI” and “UMG” to public dependencies.

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