Common UI: missed Common Button on the Palette

I am trying to intergrate Common UI, but have a weird bug that I can’t fix.

The Common Button is missed on the pallete. Anyone knows how to return it?

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I tried to download Unreal again but it did not help. Also tried to extend UCommonButtonBase in C++ but the editor sees it as a widger not as a button.

The issue persists in UE 5.1 and UE 5.2. Does anybody have a solution to this?

The common button base is marked as abstract, you need to create a widget blueprint that inherits from CommonButtonBase instead

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