Is there any function or variable I could use CommandBuffer in Unity to Unreal Engine?
Hello!
In Unreal Engine, while there isn’t a direct equivalent to Unity’s CommandBuffer, you can achieve similar results using custom render commands with ENQUEUE_RENDER_COMMAND, post-process materials, render targets, custom shaders, and Scene Capture Actors. These tools allow you to manipulate rendering and apply effects in ways comparable to what CommandBuffer offers in Unity.
Best Regards,
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