I am developing a Deadline plugin for UE5 (surprised to not find one already existing!) and so far it is going well. I’m rendering via a saved Movie Render Queue, and it is all working as expected. I’m not however getting any feedback on what frames are rendered and I’m trying to figure out how to get this info from stdout. I have set the flags -Log and -allowStdOutVerbosity which does indeed spit out quite some information, but once it starts rendering I’m not getting anything until it is done.
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I am trying to get the progress to a render as well to share it with the Deadline Service. Have you had any progress on this?
Just posting to keep this thread alive in the hope of an answer, I recenlty started rendering on deadline cloud which is working really well, my only problem so far i not having a clue when a rendering process is, some progress is shown at the begining, at frames are queued to be rendered, but then only “Enqueue wait result”, “Render wait start”, “Render wait finish”, would be really useful to have some idea of progress,
Hoping some light is shared here,
Jose