Combining nodes in material Editor

Hi,

How do combine these nodes to texture. I tried multiplying, adding them but that messes up the textures. I tried appending but makes an error to the textures. but it doesnt give the result i want. what can i use instead?

Hi I found that Lerp works really well. but when i make another Lerp and combing the pan, scale with rotate it messes up the material because when i move the rotate parameters it rotates and scales at the same time. but Lerping pan and scale works fine as it is. anyone know how i should combine the Lerp with the rotate nodes?

output of the scale texture goes into the coordinates of the panner, output of the panner goes into the coordinates of the rotate.

Hi,

Thank you so much! I thought the Texture coordinate is needed for each part but it didn’t. it only was needed at the beginning. Its also quite silly of me for not seeing this, as something that simple left puzzled for days. Thank you so much!

Thanks,
Iby

np :slight_smile:

Be sure to accept my answer as the correct answer btw :slight_smile: