Hi! I’m making the interior of a house using Modeling Mode - Cube grid, but something strange is happening. Every time I edit the Cubegrid walls mesh, for example, it generates a new material element for that edited section. The wall has the same material, and I think it’s probably a performance issue to have multiple materials that are actually the same. Is there a way to leave only 1 material element?
In Modeling Mode, under the Attribs section, there’s an Edit Materials tool. You can use it to remove material slots you don’t want and assign a single material to the whole mesh or select parts of the mesh and assign different materials.