Summary
When enabling combinational transform and moving an actor with it, it wont move in live edit. This is very challenging for level design when you want to use it to speed up the process.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Live Edit
Steps to Reproduce
Go to preferences in UEFN and enable Combined Translate/Rotate Widget
Open live edit
Switch to combined translate and move an actor
Expected Result
actor moves in live edit
Observed Result
Actor stays still in live edit.
Platform(s)
PC