Colors turn bleached

Hello! I am making a scene for mini VR game and I have problem with colors. They look acceptable in Android preview mode, but in goggles they turn bright white, much closer to the second picture, exept for sky and plants look fine, it only happens to rocks. I tried to change every single value of the rock material in editor but either I’ve missed something or it’s not a material problem. I will be very grateful if someone will point me in the right direction.


Usually (on PC) this is caused by not setting correct exposure but I’m not sure how HDR works on android.

Also looking at this, it seems to affect the background much more intensely which makes me think it may be an issue with your fog. As a troubleshooting step you might consider disabling the fog and testing to see if the issue goes away.